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Rockman 5: Air Sliding

Original game : Mega Man 5

Platform : NES

Author : Yuki Miyuki

Release date : 13 June 2010

Category : Complete

Patch version : 2.01

Modifications : G, S, L, P

Downloads : 3798

ROM Information

Rockman 5 - Blues no Wana! (Japan).nes - NOINTRO
CRC32: 9D01E44C
MD5: 433E0032BE55A0EF23E7E67311977FE6
SHA-1: 0FC06CE52BBB65F6019E2FA3553A9C1FC60CC201
SHA-256: 7FE561F59280473D5A942BBA3F23309DEA412129BE28FC712DCED6F0A77367D6

Hack description

Here is a complete hack for Rockman 5. All the stages have been edited, some new graphics, and the entire game has new music.
Also included is an interesting feature you can do. You can now slide not just on the ground but in mid-air, as well!
In addition to the main patch are 2 patches that you can apply alone to a Rockman 5 ROM if you just want the Air Sliding ability only. This is intended for Rockman 5. Please be aware of risk if you apply to a Mega Man V ROM.

Screenshots

Contributions

ContributorType of contributionDescription
Yuki MiyukiHacking
PuresabeHacking
RirikaHacking

Reviews

Rockman 5: Air Sliding - EXCELLENTDobu_GM2022-04-12Version 2.01

Rockman 5: Air Sliding

Levels: Excellent

Graphics: Okay (No change)

Music: Okay

Enemies: Okay (Few changes)

Bosses: Excellent

Weapons: Excellent

Castle: Excellent

Difficulty: MEDIUM (Occasionally HARD in Dark Man/Wily Castles)

Comments: Air Sliding is a superb hack that takes advantage of its unique gimmick to deliver a delectable challenge. It's not a consistently even hack unfortunately—the final bosses may require multiple E-tanks—but for the most part Air Sliding is very fair and very fun. The weapons and bosses have seen a significant overhaul, allowing them to feel unique and engaging (the new Gravity Hold is amazing!) And the titular air sliding becomes second nature as you adapt to it, letting Mega Man escape situations that would usually doom him. I cannot stress enough that the level design is excellent, blending a formidable amount of platforming with tricky enemy placement. While the hack unfortunately suffers from Yendor Code's major shortcoming (lack of new graphics), Air Sliding remains an enjoyable experience that adds plenty of freshness to Mega Man 5. Just be prepared for a few spikes in difficulty!

Rockman 5: Air Sliding - The sensations are mixed, however...diablo6662021-11-09Version 2.01

...I got pleasure from the hack.

I'll start with a huge minus, which will easily be interrupted by pluses: "Music is PURELY KIRBY games. And this is not a joke. All the music is taken from various games about KIRBY. We add bad remixes and in some - pain to the ears! It was unpleasant"

Moments of 50-50: "Enemies - they are changed slightly, or they are not treason at all. But I can say for sure - they were not overdone"

Now there are pluses.

    And we will start with the most obvious:

  • 1. Level Design. It is well designed, although it is not without flaws, but it is good. He justifies the "air slide" in the hack, because we will often use it (a simple jump - you can say goodbye to it)
  • 2. Abilities - they are completely redesigned, which is a plus... but here I want to divide them into categories and immediately write - what kind of ability is this.
    • Illegal Ability: Gravity Hold, Bеаt. They are the most powerful. And, even, they manage to replace the Blaster, sending it to the second place
    • Football Ability - Stone. It is clear from the name
    • The saving ability is Charge Kick. Why is it life - saving? At some moments - temporary invulnerability and high speed
    • Not used - the rest, because I did not find any use for them
  • 3.Puzzles in levels. Really, they are. You will have to pass a test that will offer a particular level. It's fun
  • 4. Bosses. Almost all of them are perfect. EVERYONE has A NEW AI, everyone is interested in studying them. But I have favorites and haters. I can imagine them here. My favorites
    • +Gravity man - the simplicity of AI, however, is originally presented
    • +Dark man 1. He copies the bosses from Kirby's games, but he does it skillfully and interestingly
    • +Dark man 4. Uses all robomasters, and Proto Man himself - as one cunning and changing boss for the situation.
    • +Wily Castle Boss 2. I got here because of its AI and interesting presentation
    • +Wily Castle Boss 3 and 4. The third is a completely new boss (similar to the boss from Yender Code), the Fourth is new attacks, new AI

    My least Favorite bosses:

    • ●Stone Man. The stones are under you... the association is bad
    • ●Wily Castle 1 - The boss Parodies the Yellow Devil (this does not fit in, as in the Yender Code)
  • 5.Not so many of them, however: "Features". Using enemies on the elevator is an interesting idea. Endless sliding for survival is a good idea

Roevsky said that this hack is good. I partially agree. He wins in technical terms, rather than music. Therefore, for the efforts and implementation of an interesting hack - I recommend it. Because there is something to study, and it's good to play

More than just air slidingSosuko2021-08-22Version 2.01

This hack provides a lot more than just a new fast mechanic in the form of air sliding (which in itself is pretty fun). Every weapon, boss, and many enemies have been changed to be more dynamic and challenging. Two stand out weapons for me were gravity hold, which can now be used to change your gravity at any time, and power stone, which functions a lot like the mega ball weapon from Megaman 8. The bosses all have various attacks and patterns that never feel too unfair, at least until you get go the Wily stages. Speaking of the final stages, there are some points of frustration that require tight air sliding across instant death obstacles and pits, but for the most part they can be beaten with some patience. Even though some of the bosses can be pretty rough, they do have very interesting designs and do a good job of mixing things up for veteran players looking for a challenge.

Overall, this is a far more fast-paced and challenging version of Megaman 5 that I thoroughly enjoyed. Definitely highly recommend for any looking for something pretty different!

Air Sliding is Awesome!Zynk2013-02-27-

This is a great hack! Graphics are basically the same with minor changes. The music needs more instruments. Some of the tunes I have heard with other Rockman hacks. If only there were references on what music was imported in the hack (and the others too) like Waveman Stage's music (I like that one), I could compare it with the original tunes but I don't know any of its origin. For the hack's music, its not all bad, just needs more instruments.

As of game-play and level design, it's awesome! Utilizing the Air Sliding, esp. in Gravityman Stage, is simply great! The levels are well thought out, highlighting the main use of the Air Sliding! The difficulty is well-tuned as enemies are not that over-whelming and the obstacles are tricky but fair, and absence of save-states is a must (other than practicing fights against bosses). New abilities of weapons, esp. Gravity Hold, are spectacular; however, some weapons are basically useless for the rest of the game. I'm sorely disappointed with the modified Rush Coil, maybe changing it to Eddie in relevance to his absence through out the game (except for Fake Eddie).

Boss fights are quite difficult with new battle patterns; some bosses have patterns and others are cheap like Gyroman! Look out for Wily Stage bosses and save a lot of E-cans!

Overall, Rockman 5: Air Sliding is highly recommended!