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Selectable Eyedol
Original game : Killer Instinct
Platform : SNES
Author : Justin3009
Release date : 11 June 2013
Category : Improvement
Patch version : 1.0
Modifications : P
Downloads : 6386
ROM Information
Country USAHack description
In light of news that Killer Instinct is getting a new game, it dawned on me that the original didn't have Eyedol as a selectable character by any normal means.Screenshots

Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| Justin3009 | Hacking |
Reviews
| Works well... at first | G30FF | 2019-05-19 | Version 1.0 |
I was only able to get this patch to work with the Rev A version of the game, but it does exactly what it sets out to do. Eyedol is visible and selectable within the character select. However, it only works properly the first time you select him. When playing arcade mode, after your first match with Eyedol, when the next match starts you will be playing Cinder. If you then lose and return to the character select, none of the character portraits will match the chosen character. This also happens if you choose Eyedol in practice mode, then quit, and enter any other game mode. | |||
| Works very welll | MagickMel | 2018-06-10 | Version 1.0 |
This works exactly as it should with Eyedol being able to be selected in single player, two player or Tournament Mode with no issues at all. I did see a graphical glitch on one occasion with a character sprite while cycling through the character select but I have not been able to replicate it since that time. Great little hack! | |||