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Rockman Sparking to Hero

Original game : Mega Man 4

Platform : NES

Author : Yosaku

Release date : 08 February 2014

Category : Complete

Patch version : 1.0

Modifications : G, L, P, O

Downloads : 1874

ROM Information

Rockman 4 - Aratanaru Yabou!! (Japan).nes
CRC32: 771A9138
MD5: 8B4B65D68DEDC70A537505BDA430DAE9
SHA-1: C33C6FA5B0A5B010AF6B38CBD22252A595500A5A
SHA-256: AB4EB162A7BC84A317939B3F952314C9C7D0E6B7065210FF39322A3A13AEAA4C

Hack description

Here is a well done ROM hack which changes all the levels up to the third Dr. Wily (Boss Rush) level, enemy patterns & also the stage graphics.

Please be sure to apply patch to Rockman 4 and not the Mega Man IV.

Fourth Dr. Cossack level is still in production.

Screenshots

Contributions

ContributorType of contributionDescription
YosakuHacking

Reviews

Rockman Sparking to Hero - GOODDobu_GM2022-04-18Version 1.0

Rockman Sparking to Hero

Levels: Excellent

Graphics: Good

Music: No Change

Enemies: Eh (Very minor changes)

Bosses: Okay

Weapons: Okay

Castle: Excellent

Difficulty: EASY-MEDIUM

Comments: Sparking to Hero may be unambitious, but it's a lot of fun. It has a cohesive color palette and some interesting weapon adjustments, but beyond that there's not too much new that it offers. The level design is excellent however, putting up a decent challenge without requiring any memorization or super tight platforming. It's definitely worth a play for any fans of Mega Man 4, but beyond that, don't expect anything other than solid stage design.

Rockman (4) Sparking to Hero - beautiful and correctdiablo6662022-03-19Version 1.0

Honestly, looking at the screenshots - I doubted the quality. For, it used to be beautiful, BUT false.

However, this time - I got an instance that is really good.

The graphic part of the hack is detailed, interesting and enjoyable. It's nice to "dive" into it. Really - very high quality.

The level Design - SURPRISINGLY, as well as the graphic part - is perfectly worked out. There are no dishonest moments, no problems with pixel jumps or anything like that. Honestly everything. And this Level Design - it focuses on your skill, and not on disappointment and pain.

Partially, but the enemies have also changed. A different AI really makes them more interesting, unpredictable and more cunning. However, it is done honestly for the player

To abilities - I have nothing to say. Because they are slightly accelerated, slightly modified, but - mostly - the original functions are in place.

Bosses. MOST of THEM are Honest, passable and interesting. There are also lightweight versions of the original bosses, which is even a plus for them. However, I will also highlight the bad. And this:

  • Skull man - too fast, too sharp attacks and in most cases - losing to him. Saves against him ULTRA WEAKNESS
  • Вright man - became even more disappointing than in the original. Speeding it up is a bad idea. Without using weakness and without E-tanks - don't go for it
  • Dive man - Too fast ramming and sharp attacks. Without weakness - don't go for it

In most cases, the hack works correctly and you can get positive emotions from it. I recommend you to familiarize yourself, because he is both handsome and mostly correct.

A hack to haveTimaeus2015-09-13Version 1.0

For some reason I tought this hack would be cheap, but when I start playing it, I could see that my expectations was all wrong. The hack is excellent in all the ways. It was like I was playing Tsukikuro´s hack, because both have somethings in common.

This hack uses what most complete hacks are suppose to use in first place, a reliable and fun level design and gameplay style in second place. Some complete hacks forget that style never can be used to cover a cheap or poor level design. And I loved the fact that this guy knows that.

The level design is excellent and PERFECT for casual playthrough, with a easy/moderate difficult,few enemies,with clever and easy little puzzles using that platform enemy.

The enemies and bosses IA is very well done, and this time the bosses have been made to be fair and square, taking a good damage with the weakness and especially with a moderate attack pattern, which is something rare to find.

The hack also speeds up the game from entirety (cutscenes, animations, lifebar fill, scrolls, menu transitions, everything) making the game ALOT less boring and more direct.

For those people that like black colours, this hack uses then a lot, as also as changing the weapons.

The ONLY thing that this hack doesn´t include is new music, but with all the rest, is forgivable.

After playing some horrible and cheap hacks along the time, I could find enjoyable hacks to play (which some have reviewed by me) and this one is one of then.

DEFINITELY recommend it!

EnjoyableHatZen082013-12-31-

All levels, with few exceptions, were redone and they were well designed. They were well balanced, with moderated difficulty.

With few exceptions, the artificial intelligence of the enemies were redone or slightly updated. It includes all enemy bosses, with different weaknesses from the original game. Rockman's weapons were redone or slightly updated as well.