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Mega Man Reved Up!!

Original game : Mega Man

Platform : NES

Author : Megafield64

Release date : 04 January 2014

Category : Complete

Patch version : 1.0

Modifications : L, P

Downloads : 1189

ROM Information

No-Intro Name: Mega Man (USA)
(No-Intro version 20130731-235630)
File SHA-1: 2F88381557339A14C20428455F6991C1EB902C99
ROM SHA-1: 6047E52929DFE8ED4708D325766CCB8D3D583C7D

Hack description

The purpose of this hack was to make the original Mega Man much a little more challenging for gamers that find games that are a bit tougher than the norm more enjoyable. The game is not meant to be impossible, just a bit harder than the original.

Key changes:

-There are more bottomless pits and spikes throughout the levels, but not to the extreme point found in many impossible Mega Man hacks,

-Each Robot Master receives a considerable vast less amount of damage from their weaknesses than they did in the original game.

-Each Robot Master's weapon does a considerable more amount of damage to the player.

-All special weapons consume two units of energy.

This hack was created with the use of the Rock and Roll Level Editor.

Screenshots

Contributions

ContributorType of contributionDescription
Megafield64Hacking

Reviews

Mega Man Reved Up!! - EHDobu_GM2024-01-27Version 1.0

Mega Man Reved Up!!

Levels: Eh

Graphics: No Change

Music: No Change

Enemies: No Change

Bosses: Eh (mostly damage changes)

Weapons: Eh (double ammo usage)

Castle: Bad

Difficulty: MEDIUM-HARD (Wily stages are HARD)

Comments: Reved Up!! is a hard mode hack of Mega Man 1 that fetishizes insta-death mechanics the way Sonic fans do feet. All the level layouts and enemy composition remains the same—you just now have to contend with ten times as many spikes and bottomless pits. At times it can make for an interesting challenge while traversing a stage, but most of the time you'll be groaning in pain as you make yet another four space wide leap over a row of spikes. As if that wasn't bad enough, most of your weapons consume double the amount of ammo and do less damage to the bosses—bosses like Elec Man which can now insta-kill you. And speaking of bosses, 3/4ths of the Wily bosses are immune to your mega buster, so don't be afraid to make ample use of the pause glitch (especially in Wily 4, my god). Reved Up!! is a sizeable challenge for masochists, but everyone else is better off avoiding this cheaply made iron maiden.

It is not very good, and somewhat buggyKallisto2017-02-07Version 1.0

I stopped right at the fight with Yellow Devil because I thought his weakness was bullshit, and soon as I ran out of energy that I could not defeat him after that, I put down the controller, and said "eff this".

The enemy placements are atrocious, there is spikes all over the place, and not in very good places at that. Sometimes you can accidentally touch those spikes when you think you're not even touching it. One of the bosses namely Bomb Man was incredibly glitchy, and for some weird reason he could warp you around the room at random (which I assume is a nasty bug), and even when you defeat him that you better be prepared to grab the orb or else it is going to fall into a spike pit! This romhack looks like it was just slapped together, and some of the bosses are a pain in the ass to take out.

I cannot recommend this.