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Ogre Battle Hardtype
Original game : Ogre Battle: The March of the Black Queen
Platform : SNES
Author : zombero
Release date : 06 July 2012
Category : Improvement
Patch version : 1.0411
Modifications : P
Downloads : 1338
ROM Information
Country: USAHack description
A difficulty and re-balance hack of Ogre Battle that makes very extensive changes. The primary goals are to add difficulty to the game, resolve class balance, and encourage usage of multiple units, but many other alterations have been made, including: two new classes (Diana and Siren), massive buffs to large units, no more tribute gold (this limits access to healing), units are now free to deploy and upkeep, many changes to class stat growth, abilities, resistances, and more!Screenshots




Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| zombero | Hacking |
Reviews
| A mixed bag of changes | Allen0800 | 2023-01-27 | Version 1.0411 |
I appreciate the changes to focus more on the strategy and less on the economy of the game by removing the tribute component. Within the first hour of the game, I got to see some of the adjustments made to the amazon's advanced class (Diana) and the witch's new versatile casting abilities. However, as I kept playing, I realized that the retreat feature has been disabled. Maybe it changes later on as you level up or out-level the enemy, but with the overall increase in difficulty of the enemy unit formations and attack numbers, sometimes you are outclassed before you realize it; necessitating a retreat and re-evaluation. I think this hack goes a bit too far for my taste in that respect, despite modest improvements elsewhere. | |||
| Raises difficulty with better strategic options | HatZen08 | 2014-01-12 | - |
The hack raises the difficulty of the game. To compensate the difficulty, it balances the units and adds better strategic options for them. The hack is recommended for experienced players who understand the game mechanics. Unexperienced players may not enjoy the difficulty. The units don't need money to upkeep or to deploy. However, cities don't give money as well. Without the cities monetary support, the ability to buy items is limited. Unlike the original game, the player can't buy large amounts of restorative items without going bankrupt. The enemies formations were changed or updated and they are more challenging. The player needs to know the game mechanics and to think strategically with the intent to destroy effectively the enemy groups. If the player doesn't kill all enemies in the group, the remaining enemies will retreat and the enemy group will be fully healed. The enemies groups will effectively respawn forever until the entire group is killed. | |||