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Rockman 6: God World 5

Original game : Mega Man 6

Platform : NES

Author : CHIKO

Release date : 12 February 2011

Category : Complete

Patch version : 1.0

Modifications : G, L, T, P

Downloads : 1220

ROM Information

Rockman 6 - Shijou Saidai no Tatakai!! (Japan).nes - NOINTRO
CRC32: AB1D7979
MD5: 25638FAD36C424708A5BB23C3EEDC28A
SHA-1: 316BEA6B2AEF7E5ECDE995EAB4AD99DB78F85C34
SHA-256: C8C3877C3D9DCFC793ADB6CF9B9D46CC6610305681CC68D04937EE0F835AFBD1

Hack description

Here is a full level hack for Rockman 6 which changes all the level layouts in the game. Also all the stage graphics have been edited, enemy AI has been altered, and the bosses have been redrawn.

Screenshots

Contributions

ContributorType of contributionDescription
CHIKOHacking

Reviews

Rockman 6: God World 5 - BADDobu_GM2021-08-26Version 1.0

Rockman 6: God World 5

Levels: Bad

Graphics: Bad

Music: No Change (shuffled)

Enemies: Bad

Bosses: Bad

Weapons: Eh (few weapons changed)

Castle: Bad (platforming heavy)

Difficulty: EASY-MEDIUM (occasionally MEDIUM-HARD)

Comments: God World 5 is God World 3's equally ugly twin. It's boring and unappealing to look at, littered with dozens of flat hallways with enemies spawning in every few steps. The enemies that have been changed have been made markedly worse, attacking rapidly and vulnerable for the briefest of moments. Bosses manage to avoid the nightmare that is God World 4, but they still feel unfair to fight. The castle bosses on the other hand are rarely changed—from what I could tell, as everything from Mr. X 2 onwards was basically the same, weaknesses and all. All this makes the hack fairly easy to play, until CHIKO randomly gets sadistic and throws in a bunch of harsh Jet sequences (and that one section of Plant Man's stage is downright criminal.) This is just a bad, boring, thoughtless hack, that for some inexplicable reason makes you do math questions in Mr. X Stage 4.