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Mega Man X1: Proto Edition

Original game : Mega Man X

Platform : SNES

Author : XStuff

Release date : 19 November 2019

Category : Improvement

Patch version : 1.2.1

Modifications : G, T, P

Downloads : 19318

ROM Information

Database match: Mega Man X (USA) (Rev 1)
Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638)
File SHA-1: B221C0E9D98DF2CA2C3E833D10D588DF24CDBF20
File CRC32: EC231A3D
ROM SHA-1: C65216760BA99178100A10D98457CF11496C2097
ROM CRC32: DED53C64

Hack description

Version 1.2.1 - November 19, 2019

Originally know as ProtoMan 21XX, this hack enables you to play as Protoman from the classic series.

Note: Originally, v1.2 was gonna be the final version of this hack, but after some criticism over the lack of Protoman's scarf and shield, I decided to edit this one last time, and add those traits in to the best of my abilities.

Recap of the previous features:
-1. Buster shots are now normal buster shots
-2. Level 1 charge is changed into level 2 charge shots
-3. Level 2 charge is changed into level 3 charge shots
-4. Level 3 charge is changed into the charged rolling shield weapon
-5. A small life bar
-6. Some new dialogue (updated)
-7. New weapon colors
-8. All of X's graphic tiles have been changed with updated sprites of Protoman. (some of them are edited)
-9. Protoman has his own weapon get sprite (updated)
-10. Protoman has his own 1up sprite
-11. Protoman has his own life bar icon
-12. Protoman has his own mugshot
-13. Protoman shows up in the ending
-14. Charge shot palettes are different
-15. Dash length is short
-16. Changed X.Buster to P.Buster
-17. New title screen
-18. Protoman's name appears on the stage select screen
-19. Special weapons can no longer be charged with the buster upgrade

New Features:
-20. The 4th upgrade enhancement capsule can now be accessed
-21. Protoman's sprites have been updated to make his scarf more noticeable while standing, running, jumping etc.
-22. Protoman's shield has been added in, and acts as the armor upgrade in this hack which also means that you can now access the capsule in Sting Chameleon's stage to get it. However, the upgrade doesn't reduce the damage you take, but rather pushes you back less instead when you take damage. Also, the shield's visible while standing, running(appears in only two frames which shows Protoman's back), climbing ladders, and riding in the armor carriers.


Additional notes:
-You can no longer get the buster upgrade from Zero, but you'll still perform the charging animation (This even happens when you already have the upgrade as well)
-If you entered a password to continue from where you left off, the game would load the original length of the life bar (This has been fixed)
-The subtanks appear red in the menu (this was done so they would match the color of the subtanks that are hidden in some of the stages)
-A small graphical error will appear on Protoman's full body shot on the got weapon screen if you have the armor/shield upgrade

Instructions:
-To patch this, you'll need a copy of this file: Mega Man X (U) (V1.1).smc, and Lunar IPS or flips. Whichever one.
-And make sure it has a header on it.

Screenshots

Contributions

ContributorType of contributionDescription
XStuffHacking
protorockGraphicsShield graphic design bases

Reviews

Road To A Better ProtoMan X1SwiftlyTony3602023-03-11Version 1.2.1

Introduction

Now that I've completed X1 Proto Edition from beginning to end, I can now add my input. A functional, playable Protoman! While it's functional, I have noticed along the way a number of issues that needs to be worked on as well as a number of areas that could be improved upon on. I will address them below:

Game-play Review

There has been a significant increased in difficulty that I wasn't expecting. I thought I would be playing an equivalent version of Megaman X but with Protoman, but it was actually tougher. It was tough because there were lower hp points and no armor upgrade to reduce damage. So in order to beat a level or game, you need to focus greatly on dodging and make great use of the sub-tanks. In order to combat this, you are given greater blast attacks to have a fighting chance, which is really cool. The color palettes on his armor and his power-ups have been properly colored to not give too much saturation or too little, so it feels authentic to playing as X.

Writing Review

The narrative being told here has been decent. I've noticed that Dr. Light, Sigma and everyone else is talking to Protoman like a character rather than a placeholder for X. It would help to differentiate between X and Protoman dialog texts, so we could get more of his back-story. The dialog with Protoman should have consistent text colors. Protoman texts should have a Red Tint or Gold Tint to differentiate him and the others. Also, multiple spelling and grammar issues that still needs to be addressed and corrected.

Suggestions

Having the Protoman entrance whistle whenever he is going to start the level would be great.

When using the Level 3 Buster Shield Mode, it causes the Level 1 Buster Shot to turn into a glitchy blue blast. If possible to correct this, however if not then that's fine it's not a big deal.

To keep consistent with X2 and X3 having the special weapon charge attack would be ideal.

Conclusion

After reviewing this, I believe this is a great Protoman experience so far, but it has so much room for improvement. The difficulty of this hack is targeted more for veteran players in order to complete the game. I recommend this for anyone who wishes to try out the ProtoMan 21XX experience. Hopefully one day we will be one step closer to getting a greater version of Protoman in the future.

For the original MMX fansaorin12023-03-07Version 1.2.1

If you've played X enough to know the game back to back, this modification is worth for a replay, the author took the effort in order to properly integrate Protoman into it in a way that changes the experience enough. Be aware that while there are a few spots that this version can be a bit easier, in others it's noticeably harder, but manageable for the seasoned X player.

Looks good but bad changesrobanoexe2022-02-10Version 1.2.1

Pretty cool aesthetics but for some ungodly reason the author of this patch decided to make Protoman take crazy damage compared to MMX. The last boss can 2 shot you at full health with all upgrades.

MMX is already a challenging game and it being harder caught me off guard! That being said, if a hard game is what you're looking for with the legendary Protoman as the star then this will be a good time.

Rise of the PrototypeOld_gamer2019-09-19Version 1.2

Mega Man X is just a classic. But in an alternate universe we have the Proto version. What if X never rose but the infamous prototype did instead?

This is a fun and solid style to the original and dare I say, a little better! I had fun playing as Protoman taking it to the Mavericks! The dialog was changed to work with the source material, the picture of X is nicely replaced with Protoman, there is only three power upgrades, but thry do work well even the Prototype shield too that protects and deflects!

I would easily recommend this. Just remember, read the read me first before you patch! This has been updated since then!

Now if this could be done to the X 2 and X 3 I would be very interested!

A fun, yet unbalanced experience.ItsRainingGravy2014-02-20-

Protoman 21XX does exactly what it says, with very little changes to the actual gameplay outside of Mega Man X becoming Protoman (and a few minor dialogue edits). This provides a fresh and unique feel for diehard Mega Man X fans, and it is quite a thrilling experience. However, there are a few very glaring flaws. The first of which, despite Protoman's lower health, his buster makes the game ridiculously easy to beat. His shots can tear through even the toughest enemies, AND bosses, without needing to ever use any of the other weapons in the game. This leaves an unsatisfactory taste to players that wanted an equivalent amount or more difficulty added to the game (such as myself), though players who wanted an easier Mega Man X experience probably won't complain as much. The second glaring flaw is the dialogue boxes. Grammar needs to be worked on, and for some dialogue boxes, the dialogue is cut off at the very top. Protoman 21XX shows that even simple edits such as changing the base stats and/or moves of the main character can provide a totally new and fun experience for a timeless classic, though it also shows that sometimes overzealous changes can also yield some unsatisfactory results in certain areas.

Good starttcaud2014-02-03-

There are a few key changes here that fundamentally alter the game play. The result is a markedly more strategic game. The game crashed on me at the close of the intro stage (text was running outside the box and Protoman's lips kept moving after it closed). Needs work, but could go down as one of the great, simple hacks.