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Castlevania Reved Up!!
Original game : Castlevania
Platform : NES
Author : Megafield64
Release date : 22 October 2014
Category : Complete
Patch version : 1.0
Modifications : G, L, P
Downloads : 1136
ROM Information
- Castlevania (U)(PRG1)[!].nes GoodNES3.14Hack description
The purpose of this hack was to make the original Castlevania a little more challenging for gamers that have already beaten the original and crave a new, yet familiar challenge. The game is not meant to be impossible, just a bit harder than the original.Screenshots




Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| Megafield64 | Hacking |
Reviews
| OK | onepiecefan2007 | 2018-08-17 | Version 1.0 |
There isn't much to say about this hack because this reach well his purpose, that is make the first CV game little harder, but has some defects that I want to speak about: 1) First of all I can't understand why Simon has a yellow skin, what is this? A Chinese Simon Belmont? Going forward in the levels you can notice that a lot oft things are yellow, but some of these things are sensible (like cave and palace floor) but other are totally no sense like yellow skeletons and palaces walls yellow (we are in Transylvania not in China or into an Egyptian pyramid) 2) The second problem is that this hack isn't a lot more difficult than the original game, some parts are harder than the original but some parts are easier than the original, so I think that the creator must add more difficulty to this hack. My vote for this hack is 3/5 | |||
| Not That Much Harder | TheLuigiLightning | 2015-09-03 | Version 1.0 |
I don't understand why people think that making more bottomless pits makes a hack "so much harder". The reason why bottomless pits are a threat in the first place is because enemies can knock you into them, so just putting "more" of them isn't enough to make it more challenging. You need to put more enemies, and use them in clever ways to make it harder. That's all I really have to say here. | |||