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Legend of Zelda Spirit Tracks D-Pad Controls

Original game : The Legend of Zelda: Spirit Tracks

Platform : NDS

Author : Greiga Master

Release date : 24 November 2014

Category : Improvement

Patch version : 1.01

Modifications : P

Downloads : 30178

ROM Information

The_Legend_of_Zelda_Spirit_Tracks_USA_READNFO_NDS-XPA
4527 - Legend of Zelda, The - Spirit Tracks (USA) (En,Fr,Es).nds [Bad Dump]
Size: 134217728
CRC32: 3170189F
MD5: 1FC910C48F67F01688B56C69C8CBD3E4
SHA-1: B020C929E76C4DBFEE0554FD2003D69815D13ABF

Hack description

This patch lets you play Legend of Zelda Spirit Tracks with mostly non-touch based controls. The new control bindings are

Control Bindings:
*D-Pad=Run
*Y+Dpad=Walk
*B=Wide slash
*B+Dpad=Long slash
*Y+B=Spin Attack
*A=Interact
*A+Dpad=Roll
The hack should work in a story-safe way so it should be possible to play through the game without being able to access attacks you shouldn't be able to use.

Screenshots

Contributions

ContributorType of contributionDescription
Greiga MasterHacking

Reviews

Flawed by using Bad Dumppersechini2024-04-20Version 1.01

This patch uses a bad dump rom as base instead of the no-intro rev 0 or rev 1 roms, so it's a pain to find the proper rom to patch. I got it patched on a rev 0 rom using skipping the checksum but it didn't work properly

Huge convenience, poor choice of source ROMchibikami2019-07-28Version 1.01

This patch does what it says and does it well

Unfortunately, it also espouses one of the largest flaws with the xdelta format: forced CRC checking (which can be disabled by the patch maker but not the end user) Not normally a problem if the patch was made with a good dump of the ROM, but as you can read on the page it was made using a specific bad dump

What's the problem with using a bad dump? Aside from that the mere phrase "bad dump" should alarm you by default, let's pretend for a moment that you ripped your own copy with your own equipment-you will never get the same CRC whether you do a good or bad dump Which leaves us with hunting it down on the net, a growing impossibility as romsites are more interested in hosting good dumps unless they're geared toward hosting goodsets

So I kind of have to give it a strike due to inability to apply the patch to a good dump of the ROM

Makes the game much more playable.DarkFire1172017-07-07Version 1.01

You can now progress through the game without breaking the tendons of your hand so that's definitely an improvement and you can still use the touchscreen exclusive stuff just by actually using the touchscreen.

In the end, improves dramatically the game experience while still giving you access to the gameplay that nintendo designed.

Improves controls dramaticallyTheZunar1232014-12-07Version 1.01

I like Spirit Tracks, it's one of my favorite Zelda games. One of my only gripes though was the controls, and this fixes that, for the most part. I was hoping the controls were fixed for not only Link but for the following sequences, for example helping Zelda escape the castle, and inside the Tower of Spirits.

It would've also been nice to have some of the train controls on the D-Pad, for example have the track switch mapped to L and R and the gearbox mapped to the buttons (i.e. X and B scrolls the gearbox, Y or A blows the whistle), but I completely understand if that is difficult to do.

I haven't played that far into the patch, but I haven't had any problems so far, except once the game froze but it worked after a reset. Definitely recommend this patch.