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Double Dragon III - Difficulty Fix
Original game : Double Dragon III: The Sacred Stones
Platform : NES
Author : Quest Games
Release date : 18 May 2007
Category : Improvement
Patch version : 1.1
Modifications : S, T, P
Downloads : 2725
ROM Information
Double Dragon III - The Sacred Stones (USA) - NOINTROHack description
This was an attempt at making the game more "challenging" in an adequate way although the enemies' health was (for the most part) increased, the player is given extra continues, more health, & the ability to keep weapons after an enemy dies. The biggest drawback is the sprite change when a different enemy appears on screen when the previous enemy's weapon is still on-screen.Screenshots



Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| Jedi QuestMaster | Hacking |
Reviews
| Lovely hacking skills,extended action | Stamos | 2012-06-29 | - |
Seriously I love what the author did here.Its like he read my mind like when I was a little kid.I was beating this game back then without using any other chars but Billy and this hack raised the difficulty bar BUT in a fair manner than it was back then in the original version.The weapons drawback in the sprite change when a different enemy appears on screen when the previous enemy's weapon is still on-screen the author mentions is NOTHING.I didn't care at all and I'm sure none will. Things like the increased life on your characters and colour palette change that weren't mentioned is a nice surprise.The only small change I didn't like(only from my personal view) was the music.It was changed a bit...and by changed I mean it sounds a bit different like the DD3 had an MMC5 chip,awesome touch if you ask me Overall I would really recommend this patch to all those that loved the original and want a more challenging version | |||