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Castlevania - Dark Version

Original game : Castlevania

Platform : NES

Author : Alien X

Release date : 05 September 2015

Category : Improvement

Patch version : 1.0

Modifications : G

Downloads : 1042

ROM Information

Country: USA
CRC32: 5C7F34F6
MD5: 95ED9C387D46008DFF0800EC55AE285C
SHA-1: 1375BAAA21FEFB8A39259F70096199F94EF811CE
SHA-256: 0428A63F3CFAB0A5DE5E68FE96B0FD613FED90B1B928E637F3476425E5ADE640

Castlevania(USA).nes

Hack description

This is a hack that simply changes "Castlevania"'s color palette to a more grimy one.
Levels are now dark and musty-looking, with most of their colors changed to create a gloomy and eerie atmosphere.
Gray isn't used as much as in the original, so that the backgrounds don't appear too dull.
The sprites' color palettes also have been changed, in order to stick out more.

Screenshots

Contributions

ContributorType of contributionDescription

Reviews

StunningMother Kojiro2016-04-19Version 1.0

This version of the game is beautiful; the choices for the background colors are exquisite. My favorite is easily the first area, which begins with a deep purple, and has mulberry accents. The enemies often stick with pale colors close to white, so that they don't clash with the backgrounds, and it works well. Death's stage has a lovely palette, as well, though most all of the levels do. The only are that could use a little work is the last one, but Stage 18 is just as beautiful as the rest of the game.

UglyBlazeHeatnix2016-01-06Version 1.0

I went into this expecting something like F0's "Moody" hack for CV2. The backgrounds have interesting color choices to make them look moodier, but I found they made me more depressed instead. Some choices are very questionable, like water having a dark grey look that makes it look like gravel. The background colors also take some of the detail away from the scenery, such as the statues in level 3 now looking like greenish blobs.

The enemies and items look much worse though. I played up to level 3, and every enemy and boss I came across was either completely grey, or this ugly bright shade of red. I'm guessing this was done in an attempt to make them look scarier or "bloody" but it just doesn't work, especially when it's applied to every non-boney enemy in the game, like crows (?!)

So while I appreciate the attempt to make the game moodier, I don't like the result. This is no substitute for the original.