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Castlevania COTM: Hugh Baldwin Hack
Original game : Castlevania: Circle of the Moon
Platform : GBA
Author : DarkPrinceAlucard
Release date : 30 January 2016
Category : Improvement
Patch version : 4.2
Modifications : G
Downloads : 5259
ROM Information
File: Castlevania - Circle of the Moon (U) [!].gbaHack description
IPS Patching is required to play.Screenshots




Contributions
| Contributor | Type of contribution | Description |
|---|
Reviews
| Amanzing!Revitalized the game,but can i ask one more thing? | Ralf | 2021-02-13 | Version 4.2 |
Incredible, made the game even better, revitalized the game, changed and had a great impact! But can I ask for one more thing? If you can make one more patch where you change the item crush or "super attack" to a new simpler command: for example the R button + the attack button, the game would be perfect! | |||
| Loved it. | StarWyvern | 2019-12-16 | Version 4.2 |
Replaying a game with a new character feel is always a welcome change. I kinda wish they used the straight forward sword stab in the AOS Hugh Baldwin Hack as well. Although I would like to be able to progress the game faster. This hack is already awesome, but when combined with CotM CardUp, it's even better. Always wanted to play as Hugh. So, thanks. Good Job. | |||
| Good looking sprites, not great for glitched speedruns | Giga571 | 2018-04-29 | Version 4.2 |
I've got four main problems with this hack. One, the menu portrait isn't quite as good as the dialog portrait, in my opinion. Two, none of the dialog was changed, so you've still got Nathan speaking on Hugh's behalf. Three, they didn't add Hugh's longer hair to all of the sprites - that's basically the only thing that differentiates him from Nathan, other than the palette, so I don't see why this change wasn't made. Four, doors were made wider in the back, and this one needs a little explaining. There's a glitch you can do with summons regarding how they move your vertical position during invulnerability frames. If you activate a screen transition while summoning something (this is a one-frame trick, so it's rather difficult, but you have as many tries as you're willing to take) your new vertical position is set to 0 (I assume it's 0, anyways) which is above the ceiling of the room. You can then activate another transition to get back in bounds, and continue normal play, or activate it while summoning and continue playing above room ceilings. The problem with the hack is doors. Normally, in Circle of the Moon, you can use a summon while above the ceiling to move Nathan to the vertical middle of the screen, and activate a horizontal transition regardless of whether a door was blocking your way or not. You can still activate horizontal transitions in this hack when there are no doors, but with the door there you're SOL. This drastically changes the route of a glitched speedrun. So you can't use a summon (for example, Apollo and Golem, the cheapest one at 80 MP) the same frame as a vertical transition to force yourself above a room's ceiling, then use it again over top of a door (for example, the door that the Last Key opens) to use the door's horizontal transition. The ceiling part works, but the horizontal transition does not, if there's a door. This fix prevents the player from cheesing the Dracula fight with Pluto and Black Dog from above the ceiling, or even reaching Dracula in the first place, as soon as you get your first two DSS cards. Instead you need to traverse, at the very least, the Observation Tower, which at a low level is exceedingly dangerous, and the Underground Waterway, since it is impossible to reach the end of the Observation Tower without the Roc's Wing. To reach the Underground Waterway, since the horizontal transition ceiling warp is inconsistent and sometimes impossible, you need to go break the statues, which means going to the Chapel Tower. You can't enter the Eternal Corridor without the wall kick, which means you need to enter the Machine Tower to get it, and that requires the Tackle, all because horizontal transition ceiling warps don't work properly. The whip spin sprites are a little weird as well, not being centered properly. But none of what I've listed is reason enough to not recommend playing this. If you like Hugh more than Nathan, you'll be a little disappointed by the cutscene text, but the hack lets you play as Hugh, and that's about all you could ask for. | |||
| Great hack | MathUser2929 | 2016-06-04 | Version 4.1 |
This is the long awaited play as Hugh Baldwin hack. Many people may not know it, but one of the earliest reports for this game said that Hugh Baldwin was to be playable. It's unknown why this was left out, but this hack will do in its place. Of course there'll always be something in the back of my mind wondering how he would have really played if he was included officially. | |||