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Super Castlevania IV No Candles Mod

Original game : Super Castlevania IV

Platform : SNES

Author : Ralle

Release date : 08 August 2016

Category : Improvement

Patch version : 1.0

Modifications : L, P

Downloads : 406

ROM Information

No-Intro Name: Super Castlevania IV (USA)
(No-Intro version 20130701-030720)
ROM/File SHA-1: 684C1DFAFF8E5999422C24D48054D96BB12DA2F4

Hack description

Super Castlevania IV - No Candles Mod

Removed all candles from the game, resulting in a much more difficult game.

You will always have to play with the short whip and no sub weapons.

All breakable blocks are still remained so there will still be some meat to grab.

You can use Lunar IPS to apply the patch to a US version of the game.

This is meant to be free and never sold. The patch only contains my edits and nothing copyright. Please make sure you follow your local laws.

Please report if you see any bugs.

Mod made by Ralle.

Screenshots

Contributions

ContributorType of contributionDescription

Reviews

Game breaking bug at stage 7-1timeisup2022-06-18Version 1.0

As other reviewers pointed out, you take this challenge on your own, but I think it's nice to not have the temptation. When playing this way you have no choice but to go powerless. Also as someone else pointed out there is a candle in stage 2-3, which is inconsequential as it drops a money bag, but the bone dragons in stage 3-3 drop whip upgrades. Not a big deal as they can be avoided or you can take them and still do a whip only run only as long as you can keep it. This leads to the last problem that breaks the game. Stage 7-1, the library, the staircase room that leads to the armory is curiously empty of the book enemies but worse when you descend the final staircase you simply drop off the screen and die. Until this is fixed this is essentially useless as you would be better off doing a no candle run the old fashioned way. The password to stage 8 will allow you skip past this of course, but you won't be able to do a full play though.

I am tempted to see if this can be patched along with the Practice hack which allows you to disable deaths from pits and see what happens. I'm guessing the game will just get stuck as it often did there too until the time ran out.

Interesting, but it has some bugs.Allerius2016-11-21Version 1.0

Interesting mod, the game gets a lot harder without the weapon upgrades and the subweapons. The bosses, most of them easily killed with the cross subweapon in the normal game, now stand a challenge and require tactics to be defeated.

...But there is a major bug at level 7-1. The second room, that should have those enemy flying books and skeletons, is empty, and there's no way to go ahead since that the staircase at the bottom now leads the player to death instead of to the next room. =P

If you're going to fix that, please take a look at another two things:

- There's an unremoved candle at stage 2-3. - The white dragon skeletons at stage 3-3 are giving whip upgrades when killed, what is unintended I suppose.

Well, that's it. I could test the hack only until stage 7-1, so it may still have other issues.

What's the point?dACE2016-08-16Version 1.0

What's the point of this hack?

Any player could just AVOID hitting the candles to recreate the EXACT same challenge.