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Super Metroid Impossible

Original game : Super Metroid

Platform : SNES

Author : Saturn

Release date : 27 December 2006

Category : Complete

Patch version : 1.5

Modifications : L

Downloads : 6115

ROM Information

Super Metroid (Japan, USA) (En,Ja).smc
CRC32: D63ED5F8
MD5: 21F3E98DF4780EE1C667B84E57D88675
SHA-1: DA957F0D63D14CB441D215462904C4FA8519C613
SHA-256: 12B77C4BC9C1832CEE8881244659065EE1D84C70C3D29E6EAF92E6798CC2CA72

Hack description

This hack will bring Super Metroid (and even general video-gaming) into a absolute, never experienced before, new level of difficulty. Everybody who thinks Super Metroid is easy, will find the perfect solution with this hack. Most rooms are designed to be harder to pass, the entire route is changed to make you feel like literally going through hell, and the Bosses are so hard, that you will only get a minimal chance to win!

Screenshots

Contributions

ContributorType of contributionDescription
SaturnOriginal Hacking

Reviews

It's called impossible for a reasondogwaffles2020-01-23Version 1.5

Completing this requires expert knowledge of game mechanics. If you can't beat Ridley without varia suit, this is not for you.

This is Stupid...TheLuigiLightning2015-05-30Version 1.5

What the hell is with all the spikes in this hack???

You know, I went into this hack for challenge, not stupidity! The very beginning part is actually fun; you have to escape with very limited time, but as soon as you get to planet Zebes, prepare for spikes everywhere! You only have two hits. Some of them are basically impossible to maneuver past!

I hate these kinds of hacks, because I never use save states, which the creators are expecting you to do! I feel so excluded from a lot of these hacks! But I really don't care, because saying save states are recommended is not an excuse to be extreme lazy and horrendous with your level design!