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Super Mario RPG Plus

Original game : Super Mario RPG: Legend of the Seven Stars

Platform : SNES

Author : NightBlader

Release date : 11 November 2019

Category : Improvement

Patch version : 1.21.31

Modifications : G, T, P

Downloads : 5811

ROM Information

Name: Super Mario RPG - Legend of the Seven Stars (USA)
CRC32: 1B8A0625
SHA-1: A4F7539054C359FE3F360B0E6B72E394439FE9DF
SHA-256: 740646F3535BFB365CA44E70D46AB433467B142BD84010393070BD0B141AF853
MD-5: D0B68D68D9EFC0558242F5476D1C5B81

Hack description

This is a Super Mario RPG Rom Hack that was started in early 2015.
It was actually shelved for almost 2 years, but got brought back, a few things were changed, and here you go.

This keeps the core gameplay and difficulty of Super Mario RPG, but it adds previously unused text, exploit fixes, typo correcting, as well as changes with some items and weapons aesthetically.

The full list of changes are in the readme file.

Screenshots

Contributions

ContributorType of contributionDescription
NightBladerHacking
ZeikarDesign

Reviews

A Great Mod!N8endo2021-01-09Version 1.21.31

This mod delivers a subtly improved experience of Super Mario RPG. I'd definitely play this over vanilla.

So far, I've made it through Moleville and I've noticed two issues I'd like to report. First, the Cymbals change color. They're yellow/gold when Mallow takes them out and when he closes them, but they turn gray when he reopens them. Secondly, The mine cart in Moleville is called "mine car". That sounds quite strange to me. I'm pretty sure it should be called a "cart".

Finally, a couple suggestions for further changes. Another mod built on this one "SMRPG Plus+" changed "Kerokerocola" to "Croak a' Cola". I thought was pretty cool, since "kero kero" basically means "croak" or "ribbit" in Japanese. I think that would be a good addition to this mod. Also the Japanese button colors. If you don't add that, can I just patch that mod over yours if I want the button colors, or would that not work? Finally, I saw from your readme that you used to have gameplay changes in your mod. Playing the game again after many years, I'm surprised by how easy it is. I understand why you removed your gameplay changes to make a vanilla plus experience, but I'd really appreciate (and I think many other veteran players would too) a second patch that adds your gameplay changes. I'd love to experience your mod with even more changes to the game, since I've already played through this game a million times!

Great but the boss music seems to be broken.Mario862019-11-03Version 1.21

Like the changes; however only the second boss theme plays for all bosses so far (I've only gotten the second star piece). Not sure if this change was deliberate or not. If you can live with that then it's great.

I like the subtle changes, butRafaelele2017-08-18Version 1.21

Could you make an variation that reverts gameplay changes? I like the aesthetic touches and bug fixes, but everything else is unnecessary.