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Megaman 3 Prometeo

Original game : Mega Man 3

Platform : NES

Author : Jriva

Release date : 14 December 2016

Category : Complete

Patch version : 1.0

Modifications : G, S, L, T, P

Downloads : 2430

ROM Information

Mega Man 3 (USA).nes - NOINTRO
CRC32: 452D8089
MD5: 75B924155CAFEE335C9EA7A01BFC8EFB
SHA-1: 53197445E137E47A73FD4876B87E288ED0FED5C6
SHA-256: EDDBE571CF0A201BA9D090FBACE9843C9C9DD4053051649F2575B088752F4675

Hack description

Megaman 3 Prometeo
Jriva 2016

New Adventure for Megaman 3
New scenarios, new graphics and new music.

For Megaman 3 USA

Programs used:
MegaFLE X
mm3tedit
Lunar IPS
yychr
Fceux

Special thanks:
Kuja Killer for the music

Screenshots

Contributions

ContributorType of contributionDescription
JrivaHacking
kuja killerMusic

Reviews

Mega Man 3: Prometeo - OKAYDobu_GM2022-04-13Version 1.0

Mega Man 3: Prometeo

Levels: Good

Graphics: Excellent

Music: Good

Enemies: No Change

Bosses: Eh (weakness changes)

Weapons: No Change

Castle: Okay

Difficulty: EASY

Comments: Prometeo is a simple vanilla hack, through and through. One thing about it is that it looks absolutely gorgeous, using graphics from other Mega Man games but blending them together artfully. Prometeo doesn't really have any other tricks up its sleeve however. Levels are fun but simple, focused largely on platforming over spikes/pits. Weapons are unchanged, boss AI is unchanged, and outside of Wily 3 there aren't any incredible moments of ingenuity. It's a good pick if you wanna play Mega Man 3 with some pretty new levels, but that's about it.

Megaman 3 Prometeo - This hack gave an impetus to another projectdiablo6662021-11-12Version 1.0

I played it recently, but there is something to tell.

This hack is a kind of variation of "Different castles" because I remembered for some reason from part 5. I may be wrong, of course.

However, I saw some variation, depending on where we go. There are different ways to pass a particular zone, which is undoubtedly a plus to the hack.

The honest complexity of the hack is nice. It is not overloaded with enemies, it is pleasant to pass these stages.

Music - for the most part - is ported from other versions of Megaman or other CAPCOM games. It's a complicated process, but it sounds like 1 to 1.

This is an unusual approach - which gave rise to another project (hack) of this author, really doing a good job. Try this hack, I RECOMMEND to get ACQUAINTED with this creation.

Very Interesting StructureMother Kojiro2016-12-22Version 1.0

Though a lot of the tilesets in the game are borrowed from other Mega Man games, there are still visual elements that are brand new and magnificent. Every stage in the hack is designed like a Dr. Wily stage and many of them cross paths with each other. All put together, it's like you're spending the game climbing around one big ninja fortress, like in the Bakumatsu chapter of Live-A-Live; it gives the hack a very unique feel. The music is also taken from other Mega Man games, but the selections are excellent. There are tons of neat surprises for long-time fans of the series, and a great deal of visual intrigue, with a few Easter eggs.