Retro Hackers LogoGuestLog in

Summer Tree
News
Database
Users
Projects
Game Ports
Videos
Music
Material
Feedback

Monster Rancher 2 Seasonal Shrine

Original game : Monster Rancher 2

Platform : PSX

Author : STARWIN

Release date : 11 June 2017

Category : Improvement

Patch version : 20170611

Modifications : P

Downloads : 6181

ROM Information

Code: SLUS_009.17
Filesize: 451 280 592 bytes
MD5: B41F1F33D1075F22CAB7E180F812C0AC

Hack description

Instead of generating a monster based on the inserted CD, the shrine CD function now generates a monster based on the current year, season and the player name. The type and statistics of the monster are similar to as if a random CD was inserted. The original restrictions still apply, so it may not always be possible to generate the chosen monster.

The probability of generating a unique monster is ~1%. A few non-CD obtainable monsters have been added to the group of unique monsters, such as those obtainable by slating or obtainable in other versions of the game.

This patch is compatible with the NTSC US version of the game only.

Screenshots

Contributions

ContributorType of contributionDescription

Reviews

Perfect way to play MR on emulatorsplacebo_yue2022-05-11Version 20170611

Don't listen to people complaining that if your first monster is not able to be shrined you get softlocked. YOU CAN GET ONE ON THE MARKET!! and just try again next month if you really hate raising a zuum.

While you can't go get the same monster again after the month passes (which was cool with CDs, they don't run out of monsters to shrine) it's still way more comfortable than swapping ISOs on emulator.

Monster Rancher Without Disc Swappingpeacefighter2021-03-01Version 20170611

This makes the game play just as it could have been without the need of changing out discs to get new and different types of monsters. When you go to the shrine it will "read" the Monster Rancher 2 disc as normal, but it changes based of the time and your name. I did run in to a problem where I started the game and my name and the season lined up so the disc monster I could have gotten was too powerful so I had to reset and try a new name, but after picked a new name the game work perfectly. If you have a problem change your name and try again. This hack works very well. I would recommend to anyone who doesn't want to or can't swap discs. This is highly recommend for any Monster Rancher fans.

Must-Have for Emulation. One Exception.Cralex2021-02-28Version 20170611

First off, a clarification: When you go to a shrine to get a monster, the game still recognizes that you never switched discs. But the monster you get is determined by your name, date, and month rather than just spitting out the default monster. This makes an emulated/flash storage run far more enjoyable, while also changing the flow of the game completely. (You need to spend in-game time to change what you get.)

One word of warning: It's completely possible for your first monster to be restricted, requiring a higher trainer rank. This essentially softlocks you because you can't go to the ranch or advance time without a monster. You could start over with a new trainer name and hope this doesn't happen again... Or load up an unpatched copy long enough to get your first monster and progress the game.

If a new version ever appears, I'd love to see it check if your monster book is empty and guarantee a beginner-friendly monster if so.

Excellent!gamingcat022619912020-05-05Version 20170611

For those not willing to waste time scanning CDs, this hack is for you. The monsters you can receive vary depending on your name and gender, but otherwise are randomized for each season. For instance, I received a Draco Kato in Spring 1000, and in Summer 1000 I got a totally different monster. There may still be a few flaws such as the bug regarding how to unlock Mock and the occasional freeze-up on the loading screen, but other than that, this is a very solid hack, and great for newcomers of the franchise.