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Doom 2 (GBA) - PC Conversion Pack

Original game : Doom II

Platform : GBA

Author : Kippykip

Release date : 19 December 2019

Category : Improvement

Patch version : 1.3.1

Modifications : G, S, O

Downloads : 9831

ROM Information

Doom II (Europe).gba:
MD5: 3DF76EB314F21144D2D68758C11DEA5F
SHA-1: 38C7BAFDC2E6D7B9700385C01FBEF6B6888E4A33
SHA-256: C269FF40F55DAC7EA39FB0D195616F9A496DCCAB23B315F380BAECFE828CAE8D

Hack description

This patch/mod replaces all Sprites, Palettes, Textures, Flats etc as closely as possible to the original classic DOS PC counterparts! Meaning everything is also uncensored in the process! This also gives textures way more detail far away due to the combination between a nearest neighbour filter and bilinear, as the original rom only used bilinear and made half the far away textures a solid colour.

Screenshots

Contributions

ContributorType of contributionDescription
KippykipHacking

Reviews

On the fenceTruner2017-09-12Version 1.3

I absolutely love restoration patches. Whether it restores music quality, graphics, or uncensors things, restoration patches are amazing and useful.

Except in this one case. Doom is readily available on everything and the only use this has is for the odd-number people who'd actually play it on a GBA. Anything else that emulates the GBA probably has a port of Doom that is better than the GBA version.

And yet, if you catch yourself wanting to play Doom on GBA? This hack is a must have as it makes the game look far better than it has any right to.

Don't play Doom on GBA without itr0ni2017-09-12Version 1.3

I love Doom. I play it on any console and PC I come across. Much like NES emulation.

This patch takes a otherwise horrible port and makes it actually worthwhile (If you can get over the control limitations of the gba).

Yes, there are better and other systems to play one of the many ports of doom on, but are there any so portable? Doubt your Raspberry Pi Zero W with a screen gets smaller than a GBA Micro.

This is very faithful restoration of the original graphics in the game (though I seem to see green blood still?), the sprites and levels look very close to what I remember on DOS.

This works, until prboom is ported to GBA, of course ;)