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Color Wheel

Original game : Final Fantasy III

Platform : SNES

Author : Leet Sketcher

Release date : 15 October 2017

Category : Improvement

Patch version : 1.5

Modifications : G

Downloads : 305

ROM Information

Final Fantasy III (USA)
CRC32: E969BD77
MD5: A684517EBD29308C2E3B55D371E15245
SHA-1: 23422176191B371F01AE3A7CFE7455A2022F8EE8
SHA-256: 6F6911ED4A0E9844770035A3C39157F8C3929C321D5AFACBAFDA39C835B44374
Includes patches for headered and non-headered ROMs
Includes patches for SNES and SFC ROMs

Hack description

There's a professor at the Classroom who teaches you about the six outline colour-changing statuses in the game: Rflect, Safe, Shell, Stop, Haste and Slow. If one of your party members has one of those statuses, their outline will pulse in that colour. However, if more than one of those statuses affects the same character, only one colour will be chosen for that character. That is because the game has different priorities for each of those statuses, and only displays the status of highest priority. This game changes the system to forego priorities and instead rotate all of the applicable outline colours.

Screenshots

Contributions

ContributorType of contributionDescription
Leet SketcherHackingAuthor

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