Fire Emblem - Shadow Dragon (US).nds Original CRC32: 4CE55236 Original MD5: 5B7A037DFF5A904078404922642A01E8 Original SHA-1: 5174FBAB0C159CE247CCF133A8103B79FAE1435F * Patched CRC32 for FE11HardModePrologue.xdelta: FD5537E0 Patched MD5 for FE11HardModePrologue.xdelta: 8B3F30FE7EE94B0D68E10B105ED708F2 Patched SHA-1 for FE11HardModePrologue.xdelta: 617BEE33BAF87BA8E06E438D5A024E149FF4468C * Patched CRC32 for FE11HardPrologueWithGaiden.xdelta: 4472A22E Patched MD5 for FE11HardPrologueWithGaiden.xdelta: A363362D717FCE91EF53BD96D91026FB Patched SHA-1 for FE11HardPrologueWithGaiden.xdelta: 2394B2120031216844247CD3597B168564F5C598
Hack description
This patch allows you to play through the prologue of Shadow Dragon on higher difficulties. Enemies will scale up to your difficulty of choice for the prologue's duration. This also allows you to choose the sacrifice and (potentially) obtain Norne on higher difficulties.
Changes have been made to Prologue 1 and 2 to help accommodate higher difficulties, such as placing a vulnerary in Marth's inventory, having certain enemies drop vulneraries, and changing the class and equipment of certain enemy units.
Script edits have also been made to make the intro cinematic always load the normal difficulty version - the one that ends with, "Thus Marth applied himself to the ways of the pen and sword, until one day..." instead of summarizing the prologue - even when you pick hard modes. Text editing has also been used to make the help text say that you get the prologue on all difficulties, rather than hard modes still saying that no prologue is included.
The Gaiden Requirements Removal Patch, made by Robert of Normandy a.k.a. RobertTheSable, has been incorporated into this patch. If you want to use the Gaiden Requirements Removal with this patch, use FE11HardPrologueWithGaiden.xelda. If you want the regular game with no changes other than being able to play through the prologue on higher difficulties, use FE11HardModePrologue.xdelta. USE ONLY ONE VERSION OF THE PATCH, NOT BOTH.
This patch also fixes the long-standing Ymir movement bug associated with the Gaiden Requirements Removal Patch. As part of the fix, Ymir will now actively move during Chapter 20x, and his dialogue has been slightly edited to reflect this.
This was made using the US version of FE11, so you should use an .nds file from that region.
Screenshots
Contributions
Contributor
Type of contribution
Description
Cirosan
Hacking
RobertTheSable
Original Hacking
Created the original Gaiden Requirements Removal Patch, which this mod incorporates and updates