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More Useful Evil Gate
Original game : Secret of Mana
Platform : SNES
Author : Kethinov
Release date : 05 November 2019
Category : Improvement
Patch version : 1.2
Modifications : P
Downloads : 267
ROM Information
Secret of Mana (USA).sfc - NOINTROHack description
In the original game, the Evil Gate spell is notorious for being useless. It costs 8 MP and can't be used on bosses. Boo!Screenshots

Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| Kethinov | Hacking |
Reviews
| Mavolia's curse be upon you (finally)! | zoolgremlin | 2019-11-05 | Version 1.1 |
Tested as part of the ongoing Secret of Mana Turbo Project, by Queue (with various resources provided by zhaDe as part of Secret of Mana: New Game Improvement). Latest version used. A quick backstory of mine: I remember the first time I tried this spell, and how shocked I was when for 8MP, it did less damage than Dark Force which costs only 2! Playing as I was on real hardware back then, it was shocking to me that such a seemingly obvious flaw could be left in a piece of commercial software. Well I think we all eventually find out, that this happens sometimes. But I was a teenager back then, so I didn't. And it has such a cool animation too! What a colossal waste of ROM space... seriously. Anyway... I can tell you right now that even if the Creator had built no other hacks/patches, he would've had my eternal gratitude for doing this one. 1 less useless/underused spell in the game, 1 step closer to a good game becoming truly great. The original percentile formula for Evil Gate uses both current HP AND maximum HP as variables, which hasn't changed as far as I know. With the increased MP-cost, that means the revised spell is really only useful on Bosses. Even more so if you are using a hack to increase their starting HP total, as hitting the damage cap is almost certain in that case. Despite percentile damage ignoring Magic Defense, 12MP is really too much to spend killing regular Monsters. Most of them don't have enough M.Def. to bother piercing, nor enough HP to take away in fractions unless they're also given more. Unfortunate, but not a dealbreaker. It is a way of saying that a small tweak could raise the utility and power of this spell further, because the idea is very solid. Chances are that even with minimal hacking skills, a player could make the tweak him/herself. But even if the player has no choice but to reserve the spell for Bosses, it's a very firm Yes from me for using this patch. NOTE: See "Lunar Magic Boss Gravity Attack" and "Hellfire", by the same Creator, for alternatives to this excellent patch. | |||
| Recommended | hmsong | 2019-08-28 | Version 1.1 |
This makes Evil Gate to be somewhat useful. Not as useful as it can be, but way more useful than the original game. 12 MP is kinda overkill, since 10 MP spell was the most expensive spell in the original game. | |||