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No Stage Difficulty Scaling
Original game : Gradius III
Platform : SNES
Author : Zimgief
Release date : 01 July 2019
Category : Improvement
Patch version : 1.0
Modifications : P
Downloads : 1104
ROM Information
Gradius III (USA)Hack description
The purpose of this hack is to remove stage difficulty scaling. So you can choose a Game Level (easy, normal, hard, arcade) that does not surreptitiously overwhelm you, and does give you better chances of recovering when you die.Screenshots

Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| Zimgief | Hacking |
Reviews
| Highly Recommended! | BulkSlash | 2019-08-04 | Version 1.0 |
If you're terrible at side scrolling shoot em ups like I am, this patch will give you a fighting chance to beat the game (I still had to use a Game Genie code for infinite lives). I had no idea the game could scale the difficulty up as it progressed but certainly on past attempts I'd start to hit a wall around level 3 or so. And once you've died in Gradius getting powered up again is usually extremely difficult if not impossible. I did try using this patch with the SA-1 version of the game and it initially seemed to work until around level 4 when suddenly all of the level tiles became destructible which was quite amusing! | |||