aka Super Mario USA (J) Database match: Super Mario USA (Japan) Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122) File SHA-1: 86FE8D23B36EB38494C07B894BDEC4E2117FF629 File CRC32: AA6876F9 ROM SHA-1: 867F8F37C10C737AF77FBCC8853BF95B9DE248EE ROM CRC32: 80FB7E6B
aka (U) (PRG0) Database match: Super Mario Bros. 2 (USA) Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122) File SHA-1: 7DF0F595B074F587C6A1D8F47E031F045D540DAE File CRC32: 7D3F6F3D ROM SHA-1: 43AC7C7AAF1846EAD7B544302BB9131E4964FD32 ROM CRC32: 57AC67AF
aka (U) (PRG1) Database match: Super Mario Bros. 2 (USA) (Rev A) Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122) File SHA-1: 67F68CABC5237A5892AFF746F5B784C62FCCDFAC File CRC32: E0CA425C ROM SHA-1: FF5BCACF7417B4DE1C49F9E54C2905D91391455B ROM CRC32: CA594ACE
Hack description
Simple fix for all three verified Super Mario USA/2 ROMs ((J), (U) PRG0 and PRG1/Rev A) that fixes a byte, implementing the eighth frame of animation for tiles and sprites.