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Mario Smoke Fix
Original game : Super Mario 64
Platform : N64
Author : zoinknoise
Release date : 18 March 2020
Category : Bug Fix
Patch version : 2.0
Modifications : G
Downloads : 2920
ROM Information
Database match: Super Mario 64 (USA)Hack description
This is a set of three BPS patches to fix Mario's "on fire" texture in SM64. Thanks to the recent decompilation efforts, it's now known that this texture is displayed in the wrong format by the game, resulting in black garbage pixels. Since video game smoke of this era was often depicted with black garbage pixels, the mistake went unnoticed for over two decades. This patch corrects the error by displaying the texture correctly as proper transparent smoke. It does not add any new art; the texture has been inside the ROM all along.Screenshots


Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| zoinknoise | Hacking |
Reviews
| Wish it could work with the Reduced Lag hack | Shift | 2020-12-06 | Version 2.0 |
It's nice that this easily fixes the smoke clouds in game, they look a lot better. But it'd be even better if it could be made compatible with the Reduced Lag hack by Nintendo 64 Wizard, as they both come from the same decompiling efforts. | |||
| This patch isn't particularly useful for anyone | 2020-04-10 | Version 2.0 | |
I don't know why this needed to be a rom made with the SM64 decompilation project, this is extremely unsuitable for other romhackers, due to how since there's so much more changed other than the smoke fix by using decomp. Other romhackers can't use it for their projects due to that, this change needed a total of 3 bytes to be altered, yet these patch files are gigantic. I would highly recommend changing this so it is not just a big file size change for nothing, as it stands, its only useful for people who want to see the smoke change and nothing else, so I don't think this is a very good patch in the slightest. | |||