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SMB Special for NES

Original game : Super Mario Bros.

Platform : NES

Author : Levi “Karatorian” Aho

Release date : 05 March 2012

Category : Complete

Patch version : 1.0~rc1

Modifications : G, L, T, P

Downloads : 23183

ROM Information

Super Mario Bros. (JU) (PRG0) [!].nes
CRC32: 3337EC46
MD5: 811B027EAF99C2DEF7B933C5208636DE
SHA-1: EA343F4E445A9050D4B4FBAC2C77D0693B1D0922

Hack description

Update: 1.0~rc1 - Offical Release Candidate

This release (1.0~rc1) is the first official release candidate of the Super Mario Bros. Special for NES port. SMBS is a SMB based game licensed by Nintendo and created by Hudson Soft for the Japanese PC8801 computer. It was later ported to the Sharp X1, as well as the Korean Samsung SPC-1500 computer. However, beyond these (now) obscure platforms, it was largely ignored and forgotten until suddenly becoming a cult hit in the emulation scene.

The game became notorious for it's fiendish difficulty and it's (unusual for a Mario game) use of single screens rather than smooth scrolling. The suggestion was made to give the game a facelift and expose it to a wider audience by porting it to the NES. This is the result of that effort.

An update of the hack with new enemies, power ups, enhanced palettes and more is available here.

Screenshots

Contributions

ContributorType of contributionDescription
Levi “Karatorian” AhoHackingEngine Hacking, Tool Programming, Packaging
frantikHackingEngine Hacking, Level Editing, Graphic Design

Reviews

I would recommend the "X1" version over this oneBurningtrash4heat2020-02-08Version 1.0~rc1

There's nothing wrong with this hack and you may prefer it over the X1 version, which has an appropriately-garish PC-88 style color palette and lots of dithering. X1 makes some other minor gameplay tweaks to get a little closer to the source material.

Awesome!Zerano2020-02-06Version 1.0~rc1

This is a very faithful port of SMB Special, and i'd definitely recommend it. Just a simple port improves 1000+ more times than the original. Better scrolling, runs faster, you name it. If you stumbled upon this hack out of nowhere, still try it. Near perfection.

A Piece of HistoryPowerPanda2018-02-15Version 1.0~rc1

When I learned of Super Mario Bros Special, I was so excited to see that somebody had "ported" it back onto the NES.

Here's what you will get: All levels have been faithfully ported over to the NES with a palette that makes sense and sidescrolling. The levels are an interesting take on what people thought Mario was before Mario 3. They are surprisingly well-made, with the exception of a handful that are troll levels. I actually prefer these levels to SMBJ2 (The Lost Levels).

Here's what you won't get: The Sharp X1 and PC-88 versions contain some extra items: the hammer, which operates like it does in Donkey Kong, the Wing, which allows Mario to fly (read: swim in the air), the Hudson Bee, which gives you an additional continue, etc. All instances of these items appear to have been replaced with 1-UP Mushrooms or stars. I'd love to see a version that includes these in the future.

There are a handful of minor bugs, but they are all caused by the faithfulness of this port. For example, there are level designs that have too many sprites on a horizontal line, which the NES can't handle, so portions of a platform will briefly disappear. The original SMB also can't have more than one powerup on screen at a time (vines are considered powerups), so you'll have times when a mushroom or vine will just disappear. The only actual bug I found was in a special zone where the warp pipe to bring me back to the main map was non-functional.

Overall though, if you want to play a piece of history, pick this up. The Sharp X1/PC-88 version is borderline unplayable due to wonky physics, hitboxes, and a lack of screen scrolling. This fixes all of those problems.

Interesting levels + Excellent port overCommancer2012-09-22-

It's a great hack, I haven't played any hacks my whole life up until now, but there's 1 issue using FCEUX 2.1.5: the music playing when you have a star power-up is messed up, and can mess up the music in the rest of the level, but it's fixed when you take a pipe/vine warp or go to the next level.

EDIT: Another issue: the vine warp in 4-3 has a broken pipe at the end, so you get stuck waiting for the clock to hit 100.

High quality submissiontatanga2010-07-08-

This is a very high quality hack. The level design is very fun, and sometimes I had a hard time putting the game down. The difficulty is a lot higher than today's standards, but if you prefer a challenge, this game is for you. While playing, I got a couple of GAME OVERs before beating the game. The level design is good enough that I really didn't mind replaying the hack several times before beating it.

If you want a fun challenging hack that will push you to improve your skills, you'll enjoy SMB Special Edition.

Difficulty: 9 / 10 (You'll probably have get a couple GAME OVERs before you get the hang of it, which I consider perfect)

Level Design: 9 / 10 (A lot of thought was put into the levels, high quality)

Atmosphere: 8 / 10 (Some unique areas such as an under water fortress add to the experience)

Total: 13 / 15 | 86.6%

(I recorded myself playing the hack in its entirety. If you want to get a feel for it, here's the playlist.)

Fantasticindstr2009-02-26-

Review of "SMB Special for NES" version 20090219 by indstr

I had never heard of SMB Special before, but I'm incredibly glad I tried this. Hudson did a great job on the original levels, and frantik has done a fantastic job on the port.

You can tell there is a high level of quality and thought put into the level design — obviously one of the most important aspects of any SMB ROM hack. Here, this can be expected since the original levels were made by a professional game developer.

Difficulty: Although the description mentions "fiendish difficulty", I think the difficulty here is just right. It's more difficult than the original SMB, but not as hectic as the lost levels.

Worlds 1 and 2 start you off somewhere near the difficulty of around worlds 4-5 on the original SMB, and then the difficulty continues up from there.

So far I have not gotten past world 6, but I am sure the last sections of the game will present quite an interesting challenge indeed.

This hack is highly recommended.

  • indstr