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Ninja Gaiden III - Restored PLUS

Original game : Ninja Gaiden III: The Ancient Ship of Doom

Platform : NES

Author : Binarynova

Release date : 03 August 2020

Category : Addendum

Patch version : 1.0

Modifications : P

Downloads : 3344

ROM Information

Database match: Ninja Gaiden III - The Ancient Ship of Doom (USA)
Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
File SHA-1: 3F2E6DAC76BA14EFC177B5653AB043E53A04D365
File CRC32: BABD39FA
ROM SHA-1: 503B64A28E0EAD2EE7312A46A4646B334A899846
ROM CRC32: 902E3168

Hack description

This hack is an addendum to the "Ninja Gaiden III - Restored" hack. MottZilla's hack did a lot to revert the changes of the U.S. version of Ninja Gaiden III, but it left a few things intact and this patch aims to revert those as well.

MottZilla's original hack fixes enemy damage, unlimited continues, and adds a new password system to match the Famicom release.

This patch focuses on a few additional changes, namely:
- The enemy spawn and item pickup locations, counts, and types have been changed to match the Famicom version.
- Ryu now respawns at the beginning of the stage he died on, to match the Famicom.
- Spikes and quicksand now do 3 bars of damage (more information on this in the readme.txt).

This hack can be used alone, but is intended to be used with MottZilla's "Restored" hack. Doing so is about as close as you can get to playing the original Famicom version of the game as intended with the official English script.

Enjoy!

Screenshots

Contributions

ContributorType of contributionDescription
BinarynovaHacking

Reviews

Addresses all but one of the remaining problems with MotZilla's Restored hackGarrettCRW2021-07-14Version 1.0

MotZilla's Ninja Gaiden III Restored hack was a great thing, as it brought back the unlimited continues and restored the Famicom version's damage and password systems, but things like item placement, item drops, and the like were still seemingly designed to torture the player.

Thankfully, Binarynova's hack addresses these issues, but with one serious (and potentially gamebreaking) exception: MotZilla's password system does NOT keep track of ninpo upgrades, which is something the Famicom's password system does. So, if you turn the game off, all of the scrolls you collected are suddenly gone and you start with a paltry maximum of 40. So, while I recommend this hack for fixing a great many things, I have to acknowledge the very important thing that still needs to be addressed.