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Castlevania - Harmony of Dissonance: Aesthetic Animation

Original game : Castlevania: Harmony of Dissonance

Platform : GBA

Author : Devilart

Release date : 23 September 2020

Category : Improvement

Patch version : 1.0

Modifications : G

Downloads : 3072

ROM Information

Database match: Castlevania - Harmony of Dissonance (Europe)
Database: No-Intro: Game Boy Advance (v. 20180816-092117)
File/ROM SHA-1: 58034ADF2CF788ED308286090987CA73F807A54F
File/ROM CRC32: 521B3091

Hack description

The time has come to fix Juste's ridiculous walk and jump animation.
Now moves more like Alucard or Soma Cruz.
There is also removed that annoying aura for aesthetic purposes.

Here is the video with animation comparison:

https://youtu.be/BoySIJh4-54

Screenshots

Contributions

ContributorType of contributionDescription
DevilartGraphics

Reviews

Destroys the trail paletteThirteen 13552020-11-10Version 1.0

Though the new walking animation looks great, this hack also ruins the palette for Juste's trail (the blue thingy he does while walking). This is an issue that comes from the NoGlo hack, but it does sour the experience this hack aims to provide.

Great!!Pethronos2020-09-29Version 1.0

Finally we can see Juste walking in a little bit more natural pose.

This hack has two strong points that make it very recommendable:

1. It's build on top of Asaki's NoGlo hack, wich removes the glowing outlines on Juste, Maxim, AND the bat enemies.

2. It's more compatible with other hacks (Pemburu Vampir's Palette Hack, StarWyvern's NGP hack...) than Maeson's Animation Changes hack, since it's a finer sprite animation work, independent of palletes. So, you can use any of the pallete choices in NGP hack, it will be respected, but with the new animation changes. Simply, be sure you apply this hack last.

Well done Devilart!!

I think it look quite good!vlike2party2020-09-28Version 1.0

Finally a hack make Juste walk and jump normal(He use to walk like Krusty the Clown). The hair movement is more normal too! Thanks for the effort!