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Super Mario World Translucent Levels

Original game : Super Mario World

Platform : SNES

Author : nensondubois

Release date : 13 December 2020

Category : Improvement

Patch version : 1.0

Modifications : G

Downloads : 466

ROM Information

Database match: Super Mario World (USA)
Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
File/ROM SHA-1: 6B47BB75D16514B6A476AA0C73A683A2A4C18765
File/ROM CRC32: B19ED489

Hack description

The world knows that Super Mario World is a famous game, not many people know that the game actually supports unused code to enable a rarely used SNES register mode to give all levels a single translucent layer. Now, it is possible to see the game using this mode. The game is fully playable and can be completed, albeit with a few limitations. The modification was tested using original SNES hardware and it works the way it is intended without issues. The patch is for the original unmodified US version of Super Mario World and may not work with other versions of the game.

Known issues and or limitations (due to hardware limitations)
-Levels with multiple layers, such as the yellow moving platforms in caves or castles will not be transparent (4 areas in the game).
-The giant crushing orange hot pockets in the castles are visible, though hard to see because the background layer is given priority.
-Certain enemies may be invisible in some cases due to background layering conflicts.

Screenshots

Contributions

ContributorType of contributionDescription
nensonduboisHacking

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