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Mega Man: Maverick Revenge

Original game : Mega Man 4

Platform : NES

Author : mickevincent

Release date : 14 July 2009

Category : Complete

Patch version : 1.0

Modifications : G, L

Downloads : 2207

ROM Information

Megaman IV (U) (PRG0) [!].nes - GOODNES 3.14
CRC32: ADBD4E48
MD5: 7521EB54199F73CB04E1CCDD15CA971D
SHA-1: 2AE9A049DAFC8C7577584B4B9256F7EF8932B29C
SHA-256: E4105D20F6B2E8F16317B173BD4DE96DCA0D102C225959C073A9E8C673E59D33

Hack description

This is the first time Mike Vincent have tried to edit a game, and with zero programming skills it wasn't easy. But with some help from MegaFLE X and Matrix, he was able to anyway. There are some KNOWN bugs in this hack, because of limited knowledge of ASM, he wasn't able to fix everything.

Don't get confused by the name, it doesn't have anything to do with the Mavericks. There is no story line in this game, no intro or anything. It's just a game!

The bosses and enemies are generally the same, but the levels have been completely changed, as have some of the graphics

Happy gaming! :)

Screenshots

Contributions

ContributorType of contributionDescription
mickevincentHacking

Reviews

Mega Man: Maverick Revenge - OKAYDobu_GM2024-01-29Version 1.0

Mega Man: Maverick Revenge

Levels: Okay

Graphics: Good

Music: No Change (occasionally shuffled)

Enemies: No Change

Bosses: Eh (few room changes)

Weapons: No Change

Castle: Eh (Wily castle is BROKEN)

Difficulty: EASY-MEDIUM

Comments: While Maverick Revenge has a strong sense of aesthetics, it doesn't have an adequate handle on good gameplay. Enemies are often placed in non-threatening or boring positions, which is a strange contrast to some of the hack's more demanding platforming sections (like its 4-space-wide jumps and the spikes at the end of Cossack 3). Some levels are also way too short (Toad Man, Dive Man, Cossack 1), ending abruptly a little after the midstage checkpoint. Even though the visuals are good for the most part, the hack is riddled with graphical errors (Drill Bomb, Wily capsule, various enemies), none of which are game breaking but certainly make the project feel unrefined. Worst of all however, is that Maverick Revenge is flat-out unfinished, softlocking you at the end of an unmodified Wily 1. There's definitely some promise here—the stage design is occasionally clever—but the lack of a proper ending kills any kind of recommendation I could give.

Mega Man (4): Maverick Revenge - This hack - could be good...diablo6662021-12-05Version 1.0

You know, graphically this hack is good (Except Doctor Kazak castle stage 1), I do not dispute. There are small graphical glitches, but this does not prevent you from playing... EXCEPT ONE... Wily castle - completely UNPLAYABLE... Because of the Metool Giant - Makes a strange jump, and THEN - it becomes indestructible...

Playable 2/3 of the game, beautiful graphics, but a boss that breaks the game completely and makes the rest of the gameplay impassable... I can't recommend something that doesn't work correctly... I hope they fix this hack.

Wily stages ?Ness2009-08-15-

Although a few level design choices and enemy placements are bad, it's an overall very good hack. The best stages are the Cosacks one (except the first one). I didn't have to resolve to savestates like Whipon, however I couldn't go past the Giant Metool either... Is there a way to do that or does the hack "end" there ?

Some bugs must be fixedWhipon2009-07-15-

I've enjoyed this hack, it was great, the graphic glitches doesn't have any importance, because the new graphics of the game are very beautifull. Its almost a new game, the places of the secret items have changed, there's some new enemies, so if you like Megaman you will have a very nice play time. The difficulty of the game is moderate, but in some places you will need to use save states. The only important glitch I found was on the first boss on the Dr. Willy base (the Giant Metool). Its invincible for some reason. So you can't proceed with the game. So its a great hack and a very well done job for being the first one.