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Low Poly Promo Models
Original game : Super Mario 64
Platform : N64
Author : fznmeatpopsicle
Release date : 03 February 2021
Category : Improvement
Patch version : 1.1
Modifications : G
Downloads : 1949
ROM Information
Database match: Super Mario 64 (USA)Hack description
Simple little model hack which replaces Mario, Peach, Toad and Bowser with original models that more closely resemble the CGI promo art for SM64 and MK64. Comes in Mario and Luigi flavors.Screenshots



Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| fznmeatpopsicle | Graphics | Everything, minus Luigi's rigging/porting |
Reviews
| Stunning, First Class! | Jack_Vincent13 | 2021-11-12 | Version 1.1 |
This for me is the best rendition of these models to date, and though I don't have an Everdrive, that is amazing it is hardware compatible! These are absolutely gorgeous, I wish these were the ones' we had back then. Mixed these to have compatibility with the fixed smoke texture and O2 compression patches and we'd have the perfect Mandela Effect of what Super Mario 64 could have been! Needless to say, Thank you sincerely, I use these every time I play. | |||
| I second what the other reviewer says | brownjacket | 2021-03-21 | Version 1.1 |
This hack is really amazing. The models look so good for mario, peach, etc. I really recommend this hack | |||
| Works on real N64 | 2021-01-24 | Version 1.0 | |
I've been so envious of the projects that make Super Mario 64 look closer to the renders for the PC port. They look so cool, but I haven't got a PC capable of running it. Well, I saw this, and was curious to see if it runs on a real N64 via an Everdrive 64, as most Mario 64 hacks don't seem to. Well, I'm pleased to say that this does work! I encountered no crashes of framerate dips either! This isn't quite the same as those PC mods. Mario, Toad, Peach, and Bowser are the only ones to get their models upgraded, but they look fantastic. It's almost hard to believe that it's running on an N64. Bowser actually seems a little less detailed than his older counterpart, due to the textures on his skin and shell being turned into a flat color, removing the illusion of scales and grooves in the shell, but the trade off is that his proportions are now a whole lot more accurate to his game model, and in my opinion, it looks much better. It would be great to see this project updated in the future so that other enemies better match their renders too. But this is a fantastic start. I'm just impressed that it runs perfectly on real N64 hardware. Great work! | |||