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Pokémon Crystal Maeson
Original game : Pokémon: Crystal Version
Platform : GB
Author : Maeson
Release date : 20 March 2023
Category : Complete
Patch version : 1.31
Modifications : G, S, L, T, P, O
Downloads : 4942
ROM Information
Database match: Pokemon - Crystal Version (USA, Europe) (Rev A)Hack description
Pokémon Crystal Maeson, like other hacks of the same author, aims to give a game he has played a lot a different flair through a variety of changes, so it keeps feeling fresh or more interesting to his own particular tastes.Screenshots




Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| Maeson | Hacking |
Reviews
| Great Ideas, but doesn't feel quite right | Mylocke | 2023-09-08 | Version 1.31 |
I really love Pokémon, but I don't have a lot of time on my hands. So when I play a Pokémon game I want to feel like I'm really getting something new out of it. While this hack does offer so much new to the player with the re-balances of evolutions and power and new move power tiers within each typing, the Weakness and Strength to other types is where I really start to disagree with the work. Some make sense, some do not, and it was a hell of a time trying to re-learn them. All in all I'd say this is a different game completely with a Gen2 Pokémon Skin - So if you're looking for an, albeit competent, but completely different RPG Monster Team builder experience with a Pokémon skin, sure. I would recommend you play this. - But if you're looking for a new way to play Pokémon Crystal and enjoy experiencing the game you remember, I would choose another hack to scratch that itch. | |||
| Gen 2 hacks are so interesting, this one included. | Chronosplit | 2023-03-23 | Version 1.31 |
Pokemon gen 2 hacks tend to see a lot more in terms of complete gameplay overhauls or different perspectives. Maybe it's the fact that Crystal was still in a place where many of Pokemon's bedrock mechanics weren't completely set in stone. Either way these out of the box ideas are more fun in that you must think of completely different strategies. Maeson works more on JRPGs in general than most Pokemon hackers which means you'll see some very different ideas compared to most patches. For example the only Normal type Pokemon is Ditto; Normal is now a completely neutral type that only has Tackle for straight damage, and you can't tank the early game with a Geodude anymore. You'll also notice right out the gate that beginning moves are completely rebalanced, most being 50 power with a side effect. Changes like this aren't for everyone playing as they turn how you view the gameplay of Pokemon on its ear, and you'll see total overhauls of a lot of Pokemon in an effort to make every single one completely viable. You'll also see visual upgrades including a new font (which I'll admit I'm not totally sold on, but it grows on you). This is a fresh look at addressing problems that plagued these games from the start, and you should definitely look at this. I would say even give this a look if you're not into Pokemon hacks, but you've played a lot of hacks for other JRPGs. | |||
| A great starting point (needs some minor revisions before I could recommend) | spe420 | 2021-06-18 | Version 11 |
This hack is great. From the start, seeing all the minor tweaks to the original game was very refreshing, and I felt that original "magic" that we all probably have come to be so fond of (as far as early Pokemon games go). That said, there has been one major turn off for me, that I've noticed without having even got to the first gym leader yet. The most glaring issue I've found is that Rock Type Pokemon simply don't have any resistance to Normal Type moves any longer, and this seems to have been by design, in accordance with the Hack Author's revamping of the Type Matchups (see: TypeChart.png, and Pokemon Crystal Maeson Readme.txt). The given rationale in the Readme for these changes is to "make every type of Pokemon equal"; I greatly appreciated this as a concept (that is to say, in theory), however, as stated, without having played for terribly long the following problem became evident: that (at a minimum) Rock Type Pokemon no longer have an intrinsic defensive bonus. All Normal Type Pokemon have been recast as the novel "Beast" Type, which does not have a comparable offensive deficit vs. Rock Types. For example, a Pidgey can easily defeat a Geodude in the beginning of the game, in about two-three hits with "Scratch" (which is now a "Beast" Type move, as opposed to a "Normal" Type). Moreover, "Normal" Type moves (like "Swift") can still be learned, but are also now near equally matched against Rock Types. In other words, A Rock Type Pokemon will now only have a defensive bonus against the special attacks that it is strong against, etc. The other major flaw I found was that a Spearow was weak against Bug Type moves. I think the Author should go and revise some of these to be more consistent with the original games. That's just my opinion though. I do like the introduction of the Beast Type in place of Normal. It does make things more interesting. And in general, I appreciate the ethos behind the revisions. However, there are some issues that seemed just a little too much to bear with. Hope to see a revised version soon! Would even love to see people use this as a template for future hacks. It has been a very fluid experience thus far, aside from the points raised herein. Would absolutely recommend if these changes were to be implemented. | |||
| Big Changes, Better Experience | RainbowDragonite | 2021-02-27 | Version 1.1 |
With the readjusted Base Stat Totals and Normal not being so normal anymore among other changes, all Pokémon are on an even playing field. With the improvements to Stat training and access to all Pokémon, experimenting with various teams and strategies is much easier to do and just as fun, whether it's a handful of favorites or mono type runs. To me, Gen 2 isn't a high point, but this hack changes that. | |||