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Genealogy of Tordo

Original game : Fire Emblem: Seisen no Keifu

Platform : SNES

Author : Binary Team

Release date : 11 March 2010

Category : Complete

Patch version : Revolution

Modifications : G, T, P

Downloads : 899

ROM Information

Database match: Fire Emblem - Seisen no Keifu (Japan)
Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
File SHA-1: 3F9D86B8B0685CB807AEFBB1DEEA01A77410E165
File CRC32: 5F9BEF0D
ROM SHA-1: 90F0BDEAF0151899F96281258FCB30899FBD0D44
ROM CRC32: DC0D8CF9

Hack description

The year is 757, Gran Calendar, in the reign of King Victor of Velthomer. His son, Alvis, was waging war against Byron of Chalphy's barbarian horde, alongside his trusted advisors Reptor of Freege and Shanan of Isaac. Bishop Claude of Edda was threatened by these alliances, and so formed one of his own with Trabant of Thracia to oppose him. Lady Deirdre of Barhara held little interest in political affairs, and largely kept to herself. Cuan of Lenster was suspicious of these developments, but few paid heed to his warnings.

In spite of a non-aggression pact, Prince Dew of Verdane invaded Grandbell, with only the dancer Laylea standing guard. Isaac's fall was almost certain, and Freege was Verdane's next target. With few soldiers on hand, Lady Tiltyu, daughter of Reptor, prepared to expel the Verdanian invaders from Grandbell. What awaited Tiltyu during her journey was not anything she could believe...

Genealogy of Tordo takes the original Genealogy of the Holy War and swaps things around. As the name implies, the Tordo dynasty have displaced the Baldo clan as the protagonists. Many roles have been modified and reversed, with the character Tiltyu now becoming the main protagonist.

In terms of gameplay, several new classes and items were added for the player to experiment with. Some of the pre-existing characters received new portraits, and some of Thracia 776's units make appearances in addition to the original cast. Enemy placement was adjusted, providing different tactical scenarios for the player to tackle. Some of the Binary Team's assembly hacks can be found within Genealogy of Tordo, such as the ability to see attack speed on the combat forecast.

Screenshots

Contributions

ContributorType of contributionDescription
TordoHacking

Reviews

Team Binary Does It AgainStarstream2021-04-29Version Revolution

Fire Emblem 4 has been one of my favorite games, a game I have sunk hundreds of hours into - three full playthroughs, plus a full playthrough of Binary. It is a deep game - deep story, deep mechanics, deep strategy, but yadda yadda, you should already know that.

Team Binary, in their first effort, took that deep gameplay and refined it. Branching promotions, changes to combat mechanics, new items, different inheritance patterns, they took a deep game and gave it a new layer of complexity.

In Genealogy of Tordo, they once again put new twists on the old Genealogy formulas. The result is the fine-tuned strategy RPG gameplay you've probably come to expect from these guys. There's one more twist to Genealogy of Tordo: the story is also swapped.

Now, I went into Genealogy of Tordo expecting something completely different. In reality, it's mostly a game of musical chairs. You're moving through the same maps in the same sequence, it's just the Beige Ritter have been replaced by Swordsmasters under Shannan's command. The result is slightly-tweaked gameplay, mostly owing to your new unique units (you start the prologue with a Dragon Rider, and you get a Dancer in chapter 1. These two things definitely alter gameplay). Overall, though, the changes are not especially drastic.

There are some story changes, as far as I can tell. Unfortunately, this game is exclusively in Japanese, except for a menu translation patch you can find on this site. It's a shame, they had a lot more cutscenes, and it really seemed like there was more story under the hood that I wasn't really able to parse.

This hack has a lot of characters and sprites from FE5, so familiarity with that game might help you considerably in playing this one.

I will say this - for all the credit that I give to Binary and this hack for creating a deep and refined gameplay experience, I will complain about the abrupt difficulty spikes. In vanilla FE4, I've been able to get all As - once you know how to do it, it's not that hard. Only the three Pegasus Sisters from the final chapter are really tough, everything else is very doable. Meanwhile, in Binary and this hack, it feels like I need to do a 3-hour save-state party at the beginning of each chapter to clear the arenas and maximize growths, and even then I get stomped by certain bosses. This hack had the first time I just gave up on fighting enemies - the 12 Dreadlords have been replaced with the 12 Crusaders, each with maxed stats, and each bearing their own Holy Weapon. At that point, I basically threw three of my units to the wolves, snuck behind them, and killed Julia (the final boss), one of the first times I've ever done that in any version of FE4.

This is definitely made for people with a deep appreciation for FE4 and FE5. It's a game by the fans for the fans.