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Final Fantasy IV: Born of a Dragon

Original game : Final Fantasy II

Platform : SNES

Author : MGE

Release date : 23 May 2021

Category : Complete

Patch version : 1.0

Modifications : L, T, P

Downloads : 588

ROM Information

Database match: Final Fantasy II (USA) (Rev 1)
Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638)
File/ROM SHA-1: 41A74EB369A7A91815529EF99AB1B20E2BDF3E26
File/ROM CRC32: 23084FCD

Hack description

Final Fantasy IV: Born of a Dragon is a difficulty hack for Final Fantasy IV (Final Fantasy II US).

It was imagined from the beginning to be a difficulty only hack, and a semi-extreme one. The enemies, leveling process, magic, weapons and armor and class dynamics are all altered to provide a more fulfilling, difficult "vanilla-esque" experience.

Though the game maintains a high level of difficulty, it hopefully does not do so in an annoying way. The primary focus was to make the game as difficult as possible while still being enjoyable, by avoiding some of the more typical, "hacky" hack pitfalls. Namely, not overly grindy (boring), it does not assume omniscient knowledge of impossible to find secrets (unfair), and it does not require a large amount of luck (inconsistency). However, please be advised that doing absolutely no grinding will make the game much harder, there are some new secrets and being a little lucky or unlucky is still possible.

Additionally, none of the original plot has been altered, so immersion should not be broken in any serious way. NPCs which had no function in the Vanilla game now offer clues as to new content like treasure locations and strategy, but the original plot is intact with no major alterations.

If you've played the original game, consider yourself an expert and want a more challenging version, without disrupting immersion, this is the hack for you.

I hope you enjoy it!

Screenshots

Contributions

ContributorType of contributionDescription
PinkpuffHackingFF4kster Hacking

Reviews

Awsome HackTmarkz12882024-05-20Version 1.0

Just got finished a playthrough. I highly recommend this to anyone who loves classic FF games but finds them much too easy. This game pushes you to use every skill/weapon/spell/item you come across to win. Definitely not for those who get discouraged easily. Did not notice any bugs besides Kary enemies leading to softlocks in certain instances, and a potential softlock during zeromus if you try to attack after you kill him but before the death animation happens.

Easily my favorite playthrough of FF4 and hats off to the person/ppl who made this hack. You gave me a solid month of fun.

It's... not greatsmbai2024-03-29Version 1.0

I get that it is essentially supposed to be a hard mode, but this hack needs a serious overhaul. The first and foremost being the equip screen being vanilla which gives you no information whatsoever. And then there is no toggle for encounters on or off. There are tons of new spells too with no documentation whatsoever on them, I had to have FF4kster open on the side just to look at what the spells and equips ACTUALLY do.

Zeromus was... yeah. Lets just say you should just intuitively know that he will use a spell that does 9999 damage to everyone so you need to have Kain in the air to survive. And he does it multiple times which you are just supposed to know. Its not a good mechanic.

Items that are exclusive to 1/1280 drop chances are major yikers, ESPECIALLY when they aren't even good by the time you get the mid tier stat rings. Which brings me to the next thing, the equipment purposed are kinda bad. Helmets are for status protection and no stats. Armor is for defensive stats but no status protection. Accessories are basically a 1 stat boost piece of equip. And if not that then they are a racial glove which is next to useless.

All in all, unless this gets a major overhaul, it's not worth your time.