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Zelda Expansion

Original game : The Legend of Zelda

Platform : NES

Author : gzip

Release date : 21 July 2022

Category : Improvement

Patch version : 2.0

Modifications : G

Downloads : 481

ROM Information

Database match: Legend of Zelda, The (USA)
Database: No-Intro: Nintendo Entertainment System (v. 20210216-231042)
File SHA-1: DAB79C84934F9AA5DB4E7DAD390E5D0C12443FA2
File CRC32: D7AE93DF
ROM SHA-1: A12D74C73A0481599A5D832361D168F4737BBCF6
ROM CRC32: 3FE272FB

Hack description

Purpose

Anyone who has hacked Zelda knows that it's very difficult to gain any additional tiles and screens.
This hack blows those limitations out of the water by providing the following resources:

What does that all mean? It means that your Zelda hacks can have more graphical variety. Add new enemies, rivers, mazes, lakes, forests, rock outcroppings, dungeon graphics, etc.

Full source code is included to easily modify the available data and cherry pick the features you want.
Freed tiles are clearly marked so they can be easily modified. Includes logic to decide which of the new tiles
are solid and which are walkable. Several sample columns have been included which can be used in your hack or be replaced as needed.

Although the hack makes the column and block space available, it's still up to you as the hacker to understand
how the data is stored and how to create new columns and screens. It is recommended that you read the document
Understanding Zelda 1 Screens, Columns, and Blocks (included in the download) before attempting to use this hack.

Test Patches

The test folder contains two test patches. The test patch add_test_columns.ips adds several test columns to the start screen
which can be useful when developing new blocks, particularly the arbitrary 4-tile version.

The rem_test_columns.ips patch removes these test columns once done testing. You can apply the former patch, make your desired changes
to the relevant blocks, and then apply the latter patch to restore the original columns.

Compatibility

It is recommended that you use Zelda Map Generator when working with this hack.

This hack is mostly compatible with ZeldaTech. It will look glitchy since it doesn't know how to handle the additional blocks, columns and screens, but it functions correctly when saving.

Technical Info

More technical info on how to use the patch is available in README.txt.

Suggestions and corrections can be sent to gzip.

Screenshots

Contributions

ContributorType of contributionDescription
gzipHacking

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