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Border Crossing

Original game : Final Fantasy VI Advance

Platform : GBA

Author : Lenophis

Release date : 03 February 2010

Category : Bug Fix

Patch version : 1.0a

Modifications : P

Downloads : 2967

ROM Information

Final Fantasy VI Advance (USA).gba - NOINTRO
CRC32: D708F5AB
MD5: D1C3D1798A3F347FBAB41F151C99DECE
SHA-1: E9A2A58BC56ACE26CB56D0CF5CDAD1A10AA5DEDF
SHA-256: 1310F2AD3C13F5446CF6C43D01D48AAD640D6B8A4FBBA2B92C776F4F6D90E6FF

Hack description

On an overworld map, battles are determined by choosing a formation from a group within 32x32 tile zone. The game calculates the zone based on the coordinates of the party.

However, the zone calculation is not run on each step, but rather on each redraw of the map.

Examples of redraws include exiting battle, exiting the menu, and exiting a town.

It is easy to see this bug by entering and exiting the menu at a boundary where the enemy formations change, then walking into the adjacent zone until a battle is triggered. Monsters will appear from the previous zone.

Screenshots

Contributions

ContributorType of contributionDescription
ImzogelmoHacking
LenophisHacking
Novalia SpiritHacking

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