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There can be only one!

Original game : Final Fantasy III

Platform : SNES

Author : Lenophis

Release date : 10 May 2010

Category : Bug Fix

Patch version : 1.1b

Modifications : P

Downloads : 674

ROM Information

Final Fantasy III (USA).sfc - NOINTRO
CRC32: A27F1C7A
MD5: E986575B98300F721CE27C180264D890
SHA-1: 4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7
SHA-256: 0F51B4FCA41B7FD509E4B8F9D543151F68EFA5E97B08493E4B2A0C06F5D8D5E2

Hack description

Runic is a bit of a gimmicky ability, but it has many, many flaws as well.

First, if multiple entities have Runic, and a single-target spell is used, all Runic-able entities will try to absorb the spell. Every said entity will lose Runic, regardless if they were the target or not.

Runic's MP absorption takes elements into account, making it possible to absorb half, none, or even lose MP by raising the sword. This is obviously illogical.

Runic will also absorb MP even if no Runic-able weapon exists to do so, but that has already been addressed by assassin. His fix is here:
http://assassin17.home.comcast.net/patches.htm#anchor14

Screenshots

Contributions

ContributorType of contributionDescription
LenophisHacking
ImzogelmoHacking

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