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Spyro: Season of Ice DX
Original game : Spyro: Season of Ice
Platform : GBA
Author : Cornholio309
Release date : 31 January 2022
Category : Addendum
Patch version : 1.01
Modifications : G, T, P
Downloads : 971
ROM Information
Database match: Spyro Advance (Japan)Hack description
Spyro: Season of Ice DX is a ROM Hack of Spyro Advance for the Game Boy Advance, that uses the English retranslation hack (https://retrohackers.net/translation-details.php?id=6421/) as a base.Screenshots




Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| RayCarrot | Original Hacking | Primary Hacking, Graphic Importing |
| Cornholio309 | Original Work | Text Editing, Graphical Editing |
Reviews
| By far, the definitive way to play Season of Ice | Saxdude26 | 2023-01-25 | Version 1.01 |
Wow, what can I say. I thought the JP version additions in the BASE translation improved so much - menu saving, map - but going the extra mile to tidy up the game, and ease on the final boss requirements?! Words fail me. The 100% hurdle was the breaking point for nearly everyone I've asked when it comes to finishing this game, and on that alone I'd happily recommend this version, but so many little changes throughout make the experience the best it has ever been, THIS is the way to enjoy the first GBA Spyro, no question. Fantastic work. | |||
| Very nice improvement | GrayFoxNinja | 2022-03-28 | Version 1.01 |
This makes the game a lot more bearable, i would have liked for the added X's on the map to change colors after activating the objects, to make it easier knowing the ones you've already activated, other than that like i said this patch makes the game a lot more playable. | |||
| Solid upgrade | EvilJagaGenius | 2022-02-22 | Version 1.01 |
This was my first time playing one of the GBA Spyro games, and it was a fun time. I wouldn't want to play without this hack though. The map is such a helpful feature for hunting down gems, fairies, new levels, and those flammable targets. It's also useful for double-checking your height and distance before committing to a jump, alleviating some of the troubles the isometric view and limited screen space bring. If I could suggest one improvement: I noticed that the fairies reuse the same four or five designs across the entire game (in vanilla too). Maybe this hack could give each fairy a unique palette to make them stand out more? It's not too big a deal, you don't really see the fairies again after you rescue them. Still, the hack is a solid upgrade over the original - makes it less frustrating and more fun. | |||