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Status Timers Hack

Original game : Final Fantasy III

Platform : SNES

Author : Madsiur

Release date : 16 February 2022

Category : Improvement

Patch version : 1.0a

Modifications : P

Downloads : 67

ROM Information

Database match: Final Fantasy III (USA)
Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638)
File/ROM SHA-1: 4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7
File/ROM CRC32: A27F1C7A

Hack description

This hack add timers for Slow, Haste, Safe and Shell when cast on characters or monsters. It use 4 free bits on the expired status byte ($B8) plus a byte per monster and character for each of the 4 new timers ($3E38, $3E39, $3E88 and $3E89). Right now, there is no easy way to know when those 4 timed status are lifted on a monster but that will be deal with in another hack. All 4 timers have a value of $1E, so they last longer than Reflect but shorter than Freeze. The new timer values can individually be edited in the bass asm file. There is a compatibility version of the patch available to work with "Independent Stop" by seibaby as well as "Premature Continuation fix" by assassin.

Screenshots

Contributions

ContributorType of contributionDescription
MadsiurOriginal HackingASM work

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