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Fire Emblem: The Second Scouring
Original game : Fire Emblem: Fuuin no Tsurugi
Platform : GBA
Author : THE 1
Release date : 19 June 2024
Category : Complete
Patch version : 3.1
Modifications : G, S, L, T, P
Downloads : 3189
ROM Information
Database match: Fire Emblem - Fuuin no Tsurugi (Japan)Hack description
This is a fan-made sequel to Fire Emblem: The Binding Blade. It features a new, loreScreenshots




Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| THE 1 | Hacking | Creator of this hack. |
| Gringe | Original Translation | Author of the original translation. |
| MageBoy | Design | Made Wilgram's druid palette. |
Reviews
| Does What It Sets Out to Do | Darrman | 2023-06-14 | Version 3.0 |
The Second Scouring is a sequel to Sword of Seals, and it does that job quite well. In a similar vein to Book 2 of Mystery of the Emblem, Roy sets out on another adventure. For a hack with a development time of two months, it's quite simple, but it doesn't really need to be complicated. It's basically more FE6. The story takes Roy on a second journey across Elibe, trying to defend the divine weapons from the mysterious force attempting to steal them. Along the way, he finds himself in many different situations, meeting new allies and occasionally crossing swords with old ones. While some things could be better explained at times (I won't go into detail here for fear of spoilers), the story kept me interested throughout. The gameplay is very much like Sword of Seals. Enemies, especially in the mid-game chapters, are dangerous and are not to be taken lightly, while your units are comparatively weaker. In addition, the maps are long and any slip-up can result in death. Yet by no means is the difficulty extreme: finishing FE6 Hard is the recommended skill level for the player, and though I haven't done this I'm well enough versed in Fire Emblem I did not especially struggle at any point. Supports felt faster, too: Alan and Lance reached A by Chapter 15 without stopping at the end of chapters to level supports, for example. Presentation isn't a focus: most new characters are boss or villager recolours and units have a tendency to just pop in before a map starts. But personally, I'm not particularly bothered about this. Excellent presentation can take a very long time: I'd rather a fully complete hack with boss recolours than a three chapter demo with immaculate artwork. The hack aims to "provide people who enjoy the gameplay of the original Binding Blade with new challenges, new strategies and a new story", and I think it succeeds at doing this. Roy gets himself a sequel, and I enjoyed using some of the new units (such as Guinevere, visible in screenshots), along with some old ones (Lilina being fast in my run was fun). If you like the original FE6 and aren't bothered about the presentation, give it a go. | |||
| A fun time with some problems | Amppelix | 2022-04-27 | Version 1.1a |
Quite a well-polished and long hack for how quickly it apparently came together. I don't like all the choices made with balancing and difficulty (some sections seemed like they would've taken a bit too much trial and error if i wasn't using savestates/rewind occasionally) and i didn't quite finish it, as late game chapters started being exhaustingly long, but i quite enjoyed my playthrough and might even come back to do the final parts some day. If you're looking for something new with GBA FEs and can stomach some rough edges here and there i don't think you can go wrong with trying this hack out! | |||