Retro Hackers LogoGuestLog in

Summer Tree
News
Database
Users
Projects
Game Ports
Videos
Music
Material
Feedback

Castlevania: Dawn of Sorrow - Playable Shanoa

Original game : Castlevania: Dawn of Sorrow

Platform : NDS

Author : Abbacchio

Release date : 16 April 2022

Category : Complete

Patch version : 1.4

Modifications : G, S, P

Downloads : 1587

ROM Information

Database match: Castlevania - Dawn of Sorrow (USA)
Database: No-Intro: DS (all) (v. 20210227-111036)
File/ROM SHA-1: 47530FF87E608F88105A314FDF36DC385F8DEC94
File/ROM CRC32: 135737F6

Hack description

Shanoa is playable in Dawn of Sorrow!

Glyphs were recreated to the best of my abilities, within Dawn of Sorrow's limitations. Some come in soul form (enemies that drop glyphs have a "G" in front of their names, **other enemies drop no glyphs/souls**) and some come in weapon form (they're exclusively found throughout the castle and have regular weapon icons. Yes, Ignis' icon is a gun).

Balancing might not be perfect (kind of hard to balance this many changes!), but it's also not super broken, so it should be fun!

Screenshots

Contributions

ContributorType of contributionDescription
AbbacchioHacking

Reviews

Basically good with minor complaintsAceearly19932023-04-19Version 1.4

Of all those DoS character replacement hacks I decided to only review a selected few while this is included. The conversion is mostly good, although the removal of high jumps kinda kills the end game pace; Without it, the final boss could be painful to fight if unlucky. Yes, high jumps are not available to Shanoa in OG OoE but hey! This is a modded game anyway! Also in my perspective several abilities Soma can do in OG DoS should be kept instead of being disabled. Shanoa's attacking variation/method feels too lame after disabled OG DoS abilities, which I'm not a fan to this.

Although the conversion is good enough I'd love to like this hack more if it gets an update in the future that restores more OG DoS soul abilities and high jump.