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Harder Quest

Original game : The Legend of Zelda: Ocarina of Time

Platform : N64

Author : Zenopathy

Release date : 17 May 2022

Category : Improvement

Patch version : 1.0

Modifications : T, P, O

Downloads : 1585

ROM Information

Database match: Legend of Zelda, The - Ocarina of Time (USA)
Database: No-Intro: Nintendo 64 (v. 20210220-053642)
File/ROM SHA-1: AD69C91157F6705E8AB06C79FE08AAD47BB57BA7
File/ROM CRC32: CD16C529

Hack description

REMINDER: Set to 8MB memory in Project 64 before playing with rom settings

**Use cutscene skip version if you want a faster playthrough

To install this rom hack, use a .bps rom patcher or use the online web patcher which can be found using Google using a 1.0 version of "Ocarina of Time"

Rom title reads as follows:

1. Harder Quest

- Link pulls out his sword instead of attacking instantly
- Link can do a manual jump with Z + A
- Link takes double damage
- Link moves slightly faster
- Recovery hearts restore a quarter of a heart
- Bosses have 3x health
- Mini bosses have 3x health
- Monsters have 1.5x health
- Ura Quest dungeons and title screen used from the Disk Drive
- Changed longshot to be more effective
- The Megaton Hammer has much better range
- Bombchu minigame items appear in fixed order
- Fishing and Dampe's digging game are easier
- Triple text speed with fixed grammar issues
- Removed low health beeping
- Removed all Navi sounds
- Removed all Owl cutscenes
- Removed the two day wait for Biggoron sword claim check
- Removes glitch to skip door of time
- Removes ability to skip medallions
- Sheik does not block you from becoming child after Forest Temple
- Adult Link can crawl through holes now
- New wallet sizes: 200 - 300 - 400
- New Deku nut capacity: 3 - 6 - 9
- New Deku stick capacity: 2 - 4 - 6
- New bomb capacity: 20 - 24 - 28
- New arrow capacity: 10 - 15 - 20
- New slingshot capacity: 10 - 15 - 20
- Uses Majora's Mask HUD
- Uncensored everything with red blood
- Restored nose rings to the cows
- Restored beta front-flip jump attack animation
- Restored beta intro cutscene to slow version
- Uses Chamber of Sages theme for file select screen
- Changed treasure chest styles in dungeons
- Changed Kokiri tunic to black
- Changed Hylian Shield to Red Shield
- Changed Golden Gauntlets to Black Gauntlets in color
- Changed Silver Gauntlets to Gold Gauntlets in color
- Changed Navi's outer color to a brighter blue shade
- Uses somewhat Twilight Princess-like Link models
- Ocarina of Time Redux mod features (https://www.romhacking.net/hacks/5138/)

Optional fast version with these features:

Speeds up the following cutscenes:
Opening chests
King Zora
Door of Time
Draining the Well
Bosses
Rainbow Bridge
Epona Escape
Fairy Ocarina

The following cutscenes are skipped:
- Opening/intro cutscene
- Chamber of Sages and Medallion cutscenes
- Dungeon Outro sequences
- Regular and Warp songs
- Light Arrows
- Darunia Dance
- Draw bridge Zelda Escape cutscene
- Royal Tomb explosion in the graveyard
- Deku Seed Bag upgrade in Lost Woods
- Jabu-Jabu entrance cutscene
- Ganon's Tower collapsing

Screenshots

Contributions

ContributorType of contributionDescription
ZenopathyHackingUsing Patcher64 tool

Reviews

What's the point of this hack?Arathieus2022-12-30Version 1.0

The main reason to play this, it seems, are the gameplay-change gimmicks, although now you can pick and choose which of these you want with the Patcher64+ Tool - so I'll just talk about this game from a standalone dungeon remix perspective.

A few of the dungeon changes are unique and interesting... most aren't. In one instance I was looking for a switch, and I saw a wooden crate in the room, thinking "huh, that's where the switch usually is" so I rolled into the crate and behold, the switch - identical to its placement in Master Quest. It was disappointing, and this trend continued throughout the game. In Jabu-Jabu's belly, there are dozens of cows disguised as switches you must slingshot to activate, however only a couple of them actually do anything. I'm running around shooting cows in the face and butt trying to see if any drop anything useful or activate doors and I'm rewarded with Deku Seeds and Recovery Hearts. It's not challenging or rewarding, it's dumb. At times when I got stuck, I found myself shooting nearly everything with slingshot/bow and grinding for ammo. I got as far as Water Temple before boredom compelled me to quit, I got sick of seeing what were essentially Master Quest dungeons with slight gimmicky alterations, as with the wooden crate gimmick mentioned above I predicability rolled into EVERY WOODEN CRATE I could find, of which the author added quite a lot in the dungeons - I found myself wondering he wanted to torture me. I opened chests, excitedly hoping it would be a different item from the base Master Quest game, only to be disappointed. Additionally, "the shoot your slingshot at cow" gimmick was reused quite a bit, with other unassuming objects besides cows. A tip - a new gimmick is only cool and interesting when you use it sparingly and with careful thought, not spammed throughout the game. When other hacks like Zelda's Birthday and The Missing Link exist - it's hard to acknowledge a hack like this. I really don't want to be rude, I know the author probably spent a lot of time on this hack and hacking games is hard work, but this hack just wasn't fun. Maybe I'm being too harsh, but when you place an Ura Zelda title card in the intro, players expect more.

~ Arathieus of Sumer

Difficult to the point of no longer being funLavender11382022-06-21Version 1.0

I can definitely appreciate the effort that was put in here, but it's wildly unbalanced and unfun. Plus the cosmetic changes are very unnecessary. For people who are already experts at the game, they might find the insane difficulty fun, but I don't think the majority of people would enjoy this much at all.