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Mega Man Battle Chip Challenge - Chip Control Mod

Original game : Mega Man Battle Chip Challenge

Platform : GBA

Author : Prof. 9

Release date : 12 June 2022

Category : Improvement

Patch version : 1.1.0

Modifications : P

Downloads : 1234

ROM Information

Database match: Mega Man Battle Chip Challenge (USA)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: 72309736F3820470C6F372D6A05AD1F16BC5A946
File/ROM CRC32: 26BE44FD

Database match: Mega Man Battle Chip Challenge (Europe)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: F54486C8A0BB22CF0ECE4297FB052D0A0F11E56D
File/ROM CRC32: 5B4631F9

Database match: Rockman EXE Battle Chip GP (Japan)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: F39992851257A1567F3BFCA81DD269F37469BB67
File/ROM CRC32: 9217FB18

Database match: Mega Man Battle Chip Challenge (USA) (Virtual Console)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: E936DB20E9CF923DC10C6C1DC14BC7ED6B220080
File/ROM CRC32: 59FC1EF6

Database match: Mega Man Battle Chip Challenge (Europe) (Virtual Console)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: F0776AD33EB01A47207A076D95B534145223371D
File/ROM CRC32: 24046BF2

Database match: Rockman EXE Battle Chip GP (Japan) (Virtual Console)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: 9816FDB5F076C601287F5DFB3C7218150A75F2F6
File/ROM CRC32: F37BF038

Hack description

Mega Man Battle Chip Challenge is a game featuring notoriously RNG-heavy, automated gameplay. During battle, the game will choose your chips for you completely at random, leaving you with very little control over the outcome of the battle.

Essentially, you have to set up your Program Deck in such a way that it's likely to beat the opponent, and then just pray to RNGesus that your Navi doesn't select the same path of dead chips each turn.

This mod changes the battle system to add a Custom Screen-like interface during battle, similar to the mainline Mega Man Battle Network games. You can view your chip info and freely choose which chips to use the next turn, resulting in more deliberate gameplay with moment-to-moment decision-making.

Features:


The source code for this mod is available on GitHub: https://github.com/Prof9/MegaManBCC-ChipControl

Screenshots

Contributions

ContributorType of contributionDescription
Prof. 9HackingPlanning, Programming
weenieTranslationTranslation (Japanese)

Reviews

Interactivity in BCC!DeScruff2023-01-26Version 1.1.0

Battle Chip Challenge always felt like someone had an interesting idea for a battle mechanic. Attacks (chips) having their own HP, with certain attacks able to damage your opponent's chip HP. But they weren't given enough time to properly flesh out a battle system this idea would need. And how they would balance out the player just selecting the same attacks over and over again. So the just took control away from the player and made it randomized.

I can't say how this patch affects late game balance, but it feels a lot more 'right' and what one would normally expect from a game.

A mustff4tweak2022-09-18Version 1.1.0

After playing some hours I can definitely assure you this should have been part of the base game, it adds much more strategy and removes most part of unfair rng, I recommend it!

Restores player agencyRed Soul2022-06-10Version 1.0.0

I have no idea what Capcom devs were thinking with Battle Chip Challenge.

The player has very little capacity to alter the outcome of a battle outside of using overpowered chips on every possible data traces so that, no matter what kind of stupidity the A.I pulls, the player gets the advantage. That said, when a chip is used up, the space it was occupying empties, but the A.I could still choose an empty data rail and waste a turn.

That's not fun at all, and just try to imagine how much grinding it would take to even get to the status I described above, meaning, until then, the vanilla game is even less fun.

What this patch does is allowing the player to actually choose the chips that go on the data traces freely, making it much closer to what MMBN should be. Think of this as a battle royale of sorts.

Absolutely necessary.