Retro Hackers LogoGuestLog in

Summer Tree
News
Database
Users
Projects
Game Ports
Videos
Music
Material
Feedback

Final Fantasy VI Once Again

Original game : Final Fantasy III

Platform : SNES

Author : Piggy Chan!

Release date : 01 January 2011

Category : Improvement

Patch version : 1.1

Modifications : P

Downloads : 1077

ROM Information

Final Fantasy III (USA) (Rev 1).sfc - NOINTRO
CRC32: C0FA0464
MD5: 544311E104805E926083ACF29EC664DA
SHA-1: 057ADA1C641E3E0B3CA34E6E4F4EB1B05A87143A
SHA-256: 10ECCC5D2FAB81346DD759F6BE478DCB682EEF981E8D3D662DA176E1F9A996BC

Hack description

FINAL FANTASY III: ONCE AGAIN is a patch I've been working on for much of the year. Initially, my intentions for the patch were very humble and private, but the more I learned about the available tools, the broader my approach became, and the final result, I believe, is a more balanced game with an overall heightened challenge factor, and some more changes that fans should enjoy playing. I tried my best throughout the process to keep things close to the classic era Final Fantasy, so even though a lot is different, there's nothing here that is totally inconceivable or anachronistic to a Final Fantasy game of 1994.

I did not intend to alter the story, and no maps, sprite, or monster graphics were changed, CzarDragon and Colossus do not make an appearance, the eight dragons are not copies of the beefed up dragons from Final Fantasy VI Advance...the title screen even remains Final Fantasy III (something which is easily changeable).

You will need a headered version 1.1 ROM of the US Final Fantasy III, in order to use this patch. It will not work on other versions. I recommend using Lunar IPS to patch the file. Please note that I have only played and tested the game on ZSNES, and am not sure how it will work on other emulators, or on actual hardware, or if my changes would affect it in any way.

List of certain changes available in the readme.

Screenshots

Contributions

ContributorType of contributionDescription
Piggy Chan!Hacking
Master ZEDOriginal HackingUse Of "B" Running Patch inclusion.

Reviews

Good, but avoid pre-patched versiondewey.john2013-03-07-

I enjoyed this hack until I got to the Imperial camp in Sabin's scenario. None of the Magitek suits could do anything except Healing Force, nor could I run from battle, so it was impossible to proceed any further.

EDIT: this was an issue with the pre-patched version from fantasyanime.com. I have been informed that this problem has been fixed.

DefinitelyHrith2011-02-07-

A good hack, which does not change anything with the story or characters, but tweaks the gameplay enough to make it different, yet still retain the fun of the original game.

I think Plague was a bad idea, because Poison is rarely an effective element, and I liked the sound effect of Meltdown much better.

Some characters have become even more unbalanced in the author's wish to emphasise their talents in their intended roles.

The very high-end items are completely broken, Final Fantasy VI did not really need more of this.

Anyway, I had fun playing it and I recommend it to all FFVI players and fans.