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Metroid: Scrolls 6

Original game : Metroid: Zero Mission

Platform : GBA

Author : Captain Glitch

Release date : 10 February 2021

Category : Complete

Patch version : 1.1

Modifications : G, S, L, T, P, O

Downloads : 1992

ROM Information

Database match: Metroid - Zero Mission (USA)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: 5DE8536AFE1F0078EE6FE1089F890E8C7AA0A6E8
File/ROM CRC32: 5C61A844

Hack description

Metroid: Scrolls 6 is a full, open-ended Metroid Zero Mission hack, originally made for the 2018 Berserker Contest made by Conner, OneOf99, CaptGlitch and JRP.
This version is an overhauled version of the original contest hack.

The hack has full graphical changes and a full original soundtrack.
Said soundtrack can also be listened to at SoundCloud.
You can play and explore 7 full areas and might also find things never used in a hack before.

About 1.1:
This update adds new graphics and rooms.
It changes certain room layouts and overhauls some parts of certain areas.
A lot of bugs, including game breaking ones, have been fixed.
It is recommended to play this version for a first playthrough!

Screenshots

Contributions

ContributorType of contributionDescription
ContendoLevelsLevel Design, Graphics
OneOf99LevelsLevel Design, Graphics
Captain GlitchHackingASM work
JRPMusicFull custom soundtrack

Reviews

A Unqiue way to look at the Fantasy aspect of MetroidMylocke2023-07-07Version 1.1

The Biomes were really cool and exploring them felt natural, and straight forward. I usually judge my Metroidvanias on the "where do I go" factor, and this one passes very well. The changes to the game itself were thoughtful, cosmetic changes to the story were cute, labeling many power-ups as magic spells and abilities. Progression was steady and left a decent and fun challenge that I enjoyed my time with. No game breaking glitches I needed to cheat my way out of.

Samus + Magic + Fantasy Setting = Spellbinding!jm1028872022-08-11Version 1.1

It's always dark caves and such in Metroid, isn't it? Dark caves, hidden labs, generally places that just aren't exactly a vacation hotspot for sure. Is it any WONDER Samus is bored and decides to go hunting elsewhere?

STORY: Samus is bored! She decides to go alleviate this problem in a very different setting than we're used to...and that's all you're getting from me on this cause I think it's a laugh and a good one.

WORLD: Like I said....dark caves, hi-tech labs, once in a while we get a scenic view, but otherwise most Metroid locales are more about the atmosphere surrounding it than the view. In this, the world is vastly different...mostly because it's the scenic of scenic. We get lost ruins, a few caves in ice caverns and fire caverns, a large desert with an enormous lake for underwater adventure, a GORGEOUS forest, and strange fortresses seeming to be floating in the sky. A lot of work went into this aspect and it shows.

GAMEPLAY: Standard Zero Mission, though your objective this time is to find all six Arcane Runes before you can face the final boss. Nothing overly different, just more of your favorite Zero Mission gameplay. There's still plenty of items and secrets, but none of them are especially difficult to find or get to. The base game had more elaborate puzzles to get to all the goodies, while this one features more basic obstacles to handle.

FUN: Very! The locations are interesting, the music is awesome, and the hack doesn't take itself too seriously, especially with all of Samus's equipment being renamed into magical artifacts and spells with unique descriptions that honestly got a laugh out of me each time. There's just something so...delightfully comedic yet charming about Samus, the intergalactic bounty hunter and chosen warrior of the Chozo being a spell-flinging battlemage in a bulky suit of armor. It's overall a simpler hack, but that's in no way an unwelcome feeling.

MY RATING: 9/10

Scrolls 6...such a delightful little hack, one that only took me a few days to complete. It's not long, the base game being more lengthy, it has a delightful sense of humor, the worlds are nicely crafted and feature some great musical compositions that I enjoyed, and it has a few little surprises here and there that were unexpected but made for interesting gameplay. It is fairly easy, I only was in danger a couple times, and it doesn't do anything particularly revolutionary, but in many ways, that's the point: it doesn't need to. Not all hacks have to be full of new innovations that revolutionize the genre of modded games, sometimes it just needs a fun idea to explore and gosh darnit, Scrolls 6 does just that. Samus may be bored, but you won't be.