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Golden Axe 32X edition

Original game : Golden Axe

Platform : GEN

Author : jvisser

Release date : 31 December 2023

Category : Complete

Patch version : 0.9.1

Modifications : G, L

Downloads : 4101

ROM Information

Database match: Golden Axe (World) (Rev A)
Database: No-Intro: Genesis (v. 20210226-213851)
File/ROM SHA-1: 2CE17105CA916FBBE3AC9AE3A2086E66B07996DD
File/ROM CRC32: 665D7DF9

Hack description

This hack enhances the Sega Mega Drive/Genesis version of Golden Axe by using the 32X's graphics capabilities.
- The maps are reworked based on the arcade version of the game and displayed using the 32X.
- Eye animations for the turtle and eagle are back in
- Uses the arcade version of the door open/close animation
- Demo/Attract mode resembles the arcade game more closely
- The cast screen had been moved to the main menu and is now interactive
- Credits are skippable

The duel mode had been removed (for now).

Screenshots

Contributions

ContributorType of contributionDescription
jvisserHacking

Reviews

Great artchagchag271102024-01-01Version 0.9.1

Excellent conversion, but why not use the samples of the screams from the Sega CD version for more resemblance to the arcade? To continue like this is great!!

and why not do the same with Super Street Fighter 2 on 32X?

Breaking new groundducknukam2022-10-06Version 0.9

This is the first time that I've seen a Genesis title "converted" for the 32X or rather to take advantage of the 32X resources, even though it isn't playable on real hardware at this point.

While I agree with other reviewers about this hack coming a bit short given the potential, I still think it is an amazing feat, and in fact it's the only such hack.

I'm sure that the fact that it isn't easy to make it work on real hardware is part of the reason why we don't see more hacks like this, but personally it's very exciting to be able to experience this even if it is restricted to emulation.

Kudos @jvisser, astonishing work. If you can, do try to fix the enemies' sprites to come closer to their Arcade counterparts. Other than that, awesome. I hope this hack inspires others to improve other Genesis ports, or any game in general, using the leverage of the 32X.

A good step in the right direction, yet a starting point onlyAlgunar2022-09-06Version 0.9

I could not agree with Pethronos review more.

This hack does exactly what its author claims to do : adding all maps of the arcade game and all enemies placements to a "virtual" 32x version of the game, based on the Genesis one.

The characters (and the beasts!) sprites, however, remains the Genesis default ones, with their ugly flashy colors and the limited and awful sounds, plus some animation frames clearly missing.

So the end result is quite weird, like if SEGA developed a prototype of a true arcade conversion and stopped it in the middle of its development...

Still, adding the arcade maps and proposing the arcade backgrounds and "What a 32x version of this game could have been" is both a technical exploit and a good start for a possible 100% true Golden Axe conversion in some future...

In the meantime, maybe SCD and YoSoyNacho will be able to rework both the sounds and the default ugly flashy palettes of the Genesis sprites of this new Golden Axe version...

Only time will tell, we can only hope for this to occur and keep our fingers crossed...Meanwhile, now this is quite an interesting starting point on the hacking scene!

Recommendable but...Pethronos2022-09-04Version 0.9

This is a good start and a step further in making MD Golden Axe resemble the original arcade game.

However, I think that the sprites colors should be toned down a bit to more pastel tones, like the other recolor hacks do. It'll be interesting to see how this hack evolves. Thanks for this.