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Zombies Ate My Neighbors - Wide Mode
Original game : Zombies Ate My Neighbors
Platform : GEN
Author : paul_met
Release date : 15 February 2023
Category : Improvement
Patch version : 1.0
Modifications : P
Downloads : 884
ROM Information
Name: Zombies Ate My Neighbors (U) [c][!]Hack description
This hack increases the viewable area of the game to 320x224 (original - 256x224).Screenshots

Contributions
| Contributor | Type of contribution | Description |
|---|---|---|
| paul_met | Hacking |
Reviews
| Almost perfect | Faydgamer | 2023-11-15 | Version 1.0 |
Great hack and well needed but the ammo and first aid is a bit hard to see, I think moving those to the top left of the screen with the black back ground connecting to each other would make it easier to see and look way less cluttered | |||
| Nice change | aorin1 | 2023-03-04 | Version 1.0 |
Back in the 16-bit days, most games were developed for the Genesis and ported to the SNES, sometimes it was the opposite, but in this particular case, I always felt the developers added the right black bar to keep the game's original aspect ratio, while again, the SNES game features stretched assets due to its lower horizontal resolution. With this patch it's now possible to play it in full widescreen, it's a much better experience and alongside with other widescreen patches around, it's something to cherish for. | |||
| Works Great! | BillyTime! Games | 2023-02-15 | Version 1.0 |
While it is a bit jarring to see bits of the border left over on some HUD elements, this patch succeeds in creating a bigger area of view to help from getting blindsided by monsters. It is also compatible with other patches. Phenomenal work! I look forward to seeing more Wide Mode patches in the future. | |||