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Fire Emblem: Accursed Fate

Original game : Fire Emblem

Platform : GBA

Author : THE 1

Release date : 17 July 2024

Category : Complete

Patch version : 1.10

Modifications : G, S, L, T, P

Downloads : 2341

ROM Information

Database match: Fire Emblem (USA, Australia)
Database: No-Intro: Game Boy Advance (v. 20210227-023848)
File/ROM SHA-1: C735FDBB9E8ABE19E0C6A44708DF19ACC962E204
File/ROM CRC32: 2A524221

Hack description

Fire Emblem: Accursed Fate is a fan-made prequel to Fire Emblem: The Blazing Blade. It was made over the course of one year of development using FEBuilder. This hack tells the story of House Cornwell's final moments before its downfall, referenced in The Blazing Blade, at the hands of House Ostia and various ominous forces.

The story takes place a decade before the events of The Blazing Blade. It incorporates elements referenced in said game, as well as brand new plot points made from scratch. All in an effort to deliver an intriguing story which respects the lore established in the official series.

Chapter 1 narration:

Once, dragon fought man in a war called the Scouring. In the aftermath, the continent of Elibe was divided into nations, each led by one of the eight legendary
heroes. One of these nations was Lycia, founded by the legendary hero, Roland.

Roland's descendants would go on to further divide this nation into several distinct territories, each one ruled by a marquess. The most powerful of these marquesses was Marquess Ostia, who assumed leadership of the Lycian council and ensured that each fellow marquess fulfilled their duties to the people they presided over.

Almost a thousand years later, each of these marquesses have found that upholding these duties suddenly becomes ever more of a strain, as a series of kidnappings start plaguing the once peaceful nation. In a wave of terror, sons and daughters of lesser noble families go missing one after the other, always followed by demands of
hefty ransoms in exchange for their lives. Ransoms which, without aid from a marquess, cannot always be paid in full.

This story follows Lord Alec, the son and heir of Marquess Cornwell, and his sister, Lady Viola, as they attempt to navigate this treacherous landscape, and try to find ways of bringing an end to this shadowy threat.

At the story's onset, the Cornwell siblings find themselves partaking in one final lesson in warfare, issued by the King of Etruria, and carried out by one of his most trusted knights.

Screenshots

Contributions

ContributorType of contributionDescription
THE 1HackingCreator of this hack.

Reviews

Love the writing, levels are rewarding.RedCubed2023-12-09Version 1.5

I had a really fun time playing through this delightful hack, I would love to see more stuff in a similar vein to this in the future. I had more fun playing through this ROMhack than I had playing TLP back in 2016, which is, to say, I enjoyed this thoroughly.

My sole complaint is that Leila's speed growth is far too low to justify her not starting off with a lockpick.

Very well written, with solid level designJulfordio2023-08-04Version 1.2

Really enjoyed my time with this hack, thought it did an excellent job with keeping the player engaged during stages and being a refreshing take on the mechanics present in the original FE7. As somebody who gets overwhelmed from all the new mechanics and features that are extremely common in romhacks of these GBA titles, I was attracted to the lack of new mechanics added to the game; I'm here to play "GBA FE but new story," not "GBA FE's engine but packed with every mechanic we could fit from the dozen titles since then."

The game adds very little "new" content to the game; only adding a few FE10-style 1-2 range dagger weapons (exclusive to Thieves), and modifying stats on the endgame S rank weapons. It does have a couple neat quirks to spice up level design (like a NPC convoy protection mission, or a twist on the Desert Treasure mechanic), but all of those utilize features you could find in the original title.

As far as mechanics missing compared to the original game, your party never recruits a Dancer character, and also no support mechanic at all. While never getting a Dancer is disappointing, it at least makes sense when considering the lore of the mechanic. The support system being absent really hurts the experience, in my opinion. Multiple characters show up and obviously have a lengthy backstory, but never get the opportunity to discuss it as they lack supports to give them that extra screentime.

Those two gripes aside, I really want to repeat that the game is really good from start to finish. I never even considered those two points during the majority of the game, they simply occurred to me when I was preparing for the final encounters and realized I'd never seen them.

Overall, I'd consider the game a very solid 9/10, and very much worth playing if you are interested in seeing a prequel story told within the world seen in FE7/6. There's plenty of foreshadowing to events in those games as well as a ton of cameos from characters in those titles, some helpful and others a little less so. The original characters created for the game are mostly fun, with the main cast being excellent all throughout the playthrough. By the end of the game I definitely felt attached to these characters, which to me is always a sign of a job well done.