Retro Hackers LogoGuestLog in

Summer Tree
News
Database
Users
Projects
Game Ports
Videos
Music
Material
Feedback

The Legend of Zelda: Lunk's Awakening DX

Original game : The Legend of Zelda: Link's Awakening DX

Platform : GB

Author : MajorasCask

Release date : 29 July 2023

Category : Improvement

Patch version : 1.1

Modifications : G, T

Downloads : 188

ROM Information

Database match: Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev 2) (SGB Enhanced) (GB Compatible)
Database: No-Intro: Game Boy/Color (v. 20210227-015730)
File/ROM SHA-1: 1C091225688D966928CC74336DBEF2E07D12A47C
File/ROM CRC32: 6887A34

Hack description

Made for the Shovel Knight Discord server, DiscOrder of no Quarter, during their Evil Lunk + NPC Art Contest, The Legend of Zelda: Lunk's Awakening DX is a graphical mod that replaces the hero Link with the anti-hero Evil Lunk, and replacing Marin with Dancer (Evil Lunk is an inside joke name for the dark grey Lunk found in Shovel Knight: King of Cards' Tower of Joustus).

Changes to base game:

- Title screen "Link" says "Lunk" now.
- All overworld sprites of Link have been replaced with Evil Lunk.
- All overworld sprites of Marin have been replaced with Dancer.
- All text mentioning Marin has been reworked to mention Dancer instead.

Limitations:

- Only Game Boy Color support at the moment (no original Game Boy).
- Due to how palettes are implemented, Evil Lunk is light-skinned.
- Cutscenes and album photos still feature Link and Marin.
- Due to the way Evil Lunk's palette was changed, the Color Dungeon exclusive armor doesn't change Evil Lunk's color (you're always evil). You can still wear it and check what you're using in the Inventory.
- Walking to the side with the normal shield equipped looks funny.

Screenshots

Contributions

ContributorType of contributionDescription
MajorasCaskGraphicsSpriting, Text editing

Reviews

No reviews yet...