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Ultimate Mortal Kombat 3 - AI Nerf

Original game : Ultimate Mortal Kombat 3

Platform : GEN

Author : BillyTime! Games

Release date : 12 September 2023

Category : Improvement

Patch version : 1.0

Modifications : P, O

Downloads : 705

ROM Information

Database match: Ultimate Mortal Kombat 3 (USA)
Database: No-Intro: Genesis (v. 20210226-213851)
File/ROM SHA-1: BF2DA4A7AE7AA428B0B316581F65B280DC3BA356
File/ROM CRC32: 7290770D

Hack description

Ultimate Mortal Kombat 3 AI Nerf is a patch designed to rebalance the CPU AI in Ultimate Mortal Kombat 3.

How It Works:
Initial AI is decided by which ladder you chose in Arcade mode. Difficulty will no longer scale when on a winning streak.

Novice - Easy
Warrior - Medium
Master - Hard
Master II - Hardest

Motaro and Shao Kahn AI has been nerfed and will retain the same difficulty regardless of what ladder you chose.

Region Bypass is included with patch.

Patching Instructions can be found in the readme file.

Screenshots

Contributions

ContributorType of contributionDescription
BillyTime! GamesOriginal Hacking

Reviews

You will never play Vanilla againcireza2023-10-25Version 1.0

After the Mortal Kombat II patch, I was hoping that something would be possible for UMK3. Thanks to the excellent hacker, it is now possible to play this game and enjoy it. The AI no longer rushes to you, and it doesn't respond to your inputs in the same outrageous way as before.

All of this brings a much more enjoyable experience to an otherwise great port for the MegaDrive.

Recommended.

One more salvaged!Red Soul2023-09-13Version 1.0

Do you like Mortal Kombat? Do you actually want to have fun with Mortal Kombat?

If you answered yes to both questions, then this patch is for you!

As with MK2, the default AI is infamously cheap and can do things the player couldn't possibly dream of doing, which makes for a frustrating experience that in no way teaches the player good habits or is a fair approximation of a match against a human being.

This patch makes it so the AI doesn't silently scale as you progress, in such a way that whatever difficulty is chosen will be the one it stays at, which makes the game accessible for players of all skill levels, as difficulty settings now do what they are supposed to.

As is par by now with all BillyTime Games patches, this gets a massive recommendation from me.