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Final Fantasy V/5R Clean Edition

Original game : Final Fantasy V

Platform : SNES

Author : xJ4cks

Release date : 11 June 2024

Category : Improvement

Patch version : 1.95

Modifications : G, T, P

Downloads : 1549

ROM Information

Final Fantasy V (J).smc
CRC32: C1BC267D
MD5: D69B2115E17D1CF2CB3590D3F75FEBB9
SHA-1: E937B54FFF99838E2E853697E4F559359AA91FD6
SHA-256: C6858D5C02894A6CC71F4DD452C7F288B319D1952CA56FDB185B4BF5E26244A2

Hack description

Final Fantasy V/5R Clean Editions
Readme & Changelog
June 2024, v1.952/1.9
----
more typos fixed from v195 to include missing "diamonds" before Blue magic; ALL MAP SPRITES REFLECT JOBS (big thanks to Cubear for this awesome new work!!!); New Krile battle sprites + better Lenna battle sprites
----
Hello, these hacks offer interface & gameplay adjustments in both FFV & FF5R (English) to make for a Cleaner experience.

Apply any of the "FFV Clean" patches to an *unheadered* copy of FFVJ.sfc-- the checksum & CRC data are these:

File/ROM SHA-1: E937B54FFF99838E2E853697E4F559359AA91FD6

File/ROM CRC32: C1BC267D

(Use https://www.romhacking.net/hash/ to check these values, and use the Tush utility available here on rhdn to remove a header if needed.)

Clean Edition works with FF5R, yet it's designed at this time around Serity's English version of FF5R-– gomen nasai. Find that patch at the link below, apply it to your FF5r (original Japanese) rom first, THEN apply my included "FF5R Clean Edition" patch. (Yes, FF5R Clean requires 3 patches at this time.)

* https://retrohackers.net/hack-details.php?id=7972/

NEW BONUS PATCH

Check out the amazing new "FFV Whirlwind" by clymax and then apply this over a copy to create a Clean Edition of Whirlwind! Characters' Jobs change at each level up! It's a new tactical spin on FFV, highly recommended!

* https://retrohackers.net/translation-details.php?id=7324/

(Note that it uses a different base rom. Check it out!)
----

Control, Menu, Etc Improvements:

+ use Menu button to pass turn in battle

+ Dash in towns and dungeons with all jobs (Thief/Dash is faster)

+ L & R buttons page scroll Item and Magic Menus

+ Blue Magic has its own icon (Diamond)

+ Black Magic icon is darker; Float and Blind icons improved

+ Espers have Black/White/Time icons by effect type

+ Many Ability, item and enemy names now match their appearance elsewhere in the FF series

+ All Jobs and Abilities have descriptions

+ The 12 items that work with !Mix command are more obvious

+ Equipment Weight works the same as in Pixel Remaster edition (it's 2x more impactful in reducing Agility now)

+ FFV: MSU-1 chip support added for enhanced soundtracks (not included, DYOR)

----
1. Clean Battle Improvements:

+ Berserk doesn't merely Attack: can work with Jump, Mug, SwdSlap(FFV)/Pierce(FF5R), Dance, Aim, X-Attack(!)

+ Check works as described, showing elemental weakness

+ SwdSlap hits like a normal Attack and may stun the target; it doesn't remove Sleep, Confuse, or Control

+ Images can stack up to 3 (still 2 per cast or Ability)


2. Deep Clean Battle Improvements, the above plus...

+ Harps, Bells, Rods, Whips, Knives, Spears all do more damage

+ Axes, Katana, Hammers, even some Knives work with MagicSword

+ Spears and some other new options work with 2-Handed; 2-Handed combos with Jump for additional damage

3. Deeper Clean Battle Improvements, the above plus...

+ Learning changed to Observe (simply seeing Blue Magic in battle is enough to learn it! Character must be free of status effects and not Jumping)

+ Counter works while Berserked

+ Equipment Weight unchanged from FFV (barely any effect on Agility)
----
Bugfixes:
Kiss of Blessings, PowerDrink, HP Drain limit and many other glitches were properly addressed by open source patches. Please read the changelog to see them all, and for all other details.

Deep & Deeper Clean are intended to provide less restrictive versions of the game, and will continue development as forks of the main Clean project. They will become available for FF5r as soon as integration of Modoh's "Weapon Formula Tweaks" & IrohDW's "Easy Learning" into FF5r's custom code is accomplished and tested.

----
For a full list of the UX/UI, Item/Magic, Job System & Text adjustments, please consult the included readme file.

For hotfixes and more info, please visit: https://tinyurl.com/ff5-clean

With opensource content & utilities from:

* http://x11.s11.xrea.com/ff5patches

* https://github.com/cubear/FFV-DressCode/releases

* https://retrohackers.net/hack-details.php?id=6885/

* https://retrohackers.net/hack-details.php?id=7573/

* https://retrohackers.net/hack-details.php?id=4537/

* https://retrohackers.net/hack-details.php?id=3219/

* https://retrohackers.net/hack-details.php?id=1408/

* https://retrohackers.net/hack-details.php?id=6818/

* https://retrohackers.net/hack-details.php?id=3216/

* https://retrohackers.net/hack-details.php?id=3687/

* https://everything8215.github.io/ff6tools/ff6tools.html

* https://www.ff6hacking.com/ff5wiki/index.php/Main_Page


Thanks to noisecross, everything8215, Inu, Modoh, RoSoDude, Serity, Cubear, Tzepish, Nintenja, Kandowontu, Leet Sketcher, BladePotato, Squall, Samurai Goroh, madsiur, Chicken Knife, hakumen99, Guysons, Mareel, m340857, IrohDW, J121, KainStryder, RaphielShiraha64, mantecol de mierda, Gens & ScarabEnigma for any of these: patches, tools, guides, playtesting, translation, feedback, good vibes!
Thanks to s8fp98fd5k for "FF5R"!
Thank you to RPGe team for inspiring this community and delivering an epochal work, 27 years ago!
Thanks to Squaresoft for Final Fantasy V!

Screenshots

Contributions

ContributorType of contributionDescription
xJ4cksProductionGraphic edits, patch curation/adaptation, script edits
InuHackingmany mechanics improvements & bugfixes
noisecrossOriginal HackingAuthored 'FF5e Text Editor', adapted it for FF5R
CubearGraphics'Dress Code' custom map sprites improvements
ModohHacking'Weapon Formula Tweaks' improvements, disassembly of FF5r code
TzepishHacking'Better Item Menu' improvements
Leet SketcherHacking'Quick Death' & 'Galuf Gaffe' improvements
RoSoDudeHackingEqpWgt improvement + patch disassembly + playtesting
IrohDWHacking'Easy Learning' Blue Magic improvements
kandowontuHackingProvided FastROM support (Battle speed+)
Chicken KnifeGraphics'Sprite Touch-Ups' sprite improvements
J121Graphics'Ginger Galuf' sprite improvements
SerityHackingTranslation of FF5r, hacked in new icons
Kain StryderTranslationTranslation of new FF5r content
Odym82TranslationTranslation of new FF5r content
s8fp98fd5kHackingAuthored FF5r
MyriaHackinghacking, RPGe script translation
SoM2FreakTranslationRPGe script translation
harmony7TranslationRPGe script translation

Reviews

enjoying my time playing itNintenja2024-02-03Version 1.5

A few days ago I loaded this hack into my android tablet through SNES9X through retro arch. It loaded up. Everything seemed to work fine. I have continued playing it past the wind shrine now and have been grinding some jobs. I'm enjoying what I'm seeing. Let me say this, I AM SO HAPPY TO SEE SOMEONE else MAKING another Full Final Fantasy V hack. So far we have FFV Tweaks rpge translation, and FFV-Pixel Freemaster gba translation. Than we have the Pixel ReMaster. A lot of attention is given to the pixel remaster being its official release but there has been so much amazing work done on this game for the snes version that I believe its possible to rival the pixel remaster version. What they have going for them mostly is the updated fonts, menu, and interface, but it loses that classic charm and to me feels like an android or ios game more than a classic final fantasy v experience. I don't think this hack is finished yet. I can see a lot more being added to it and it becoming an even greater experience. And I'll play each version and test it as it comes out. The changes thus far were smart and play well together. I'll update this review over time if a version change happens or when I finish my playthrough of this version. Good work.